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rubiq1d's team

8

71 kills · 5 players

de_dust2 · 39 min

21 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Tredist's team

13

82 kills · 5 players

Top fragger

_neZakat_

21 kills

Top impact

Ssannya

93 ADR

Util damage

AwinNagashe

206 HP

Weak spots this match

vs lifetime baseline
  • artemdol12

    K/D 0.89 (avg 1.07)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rubiq1d's team

5 · 3

hataB1ch

L83

18/16/4 · 1939 dmg

ADR

92

HS%

39

K/D

1.12

Entry 3/0Multi 1Util 63AWP 8Pistol 5

rubiq1d

L72

17/16/2 · 1921 dmg

ADR

92

HS%

47

K/D

1.06

Entry 5/0Util 13AWP 2Pistol 4

artemdol12

L61

16/18/4 · 1732 dmg

ADR

83

HS%

38

K/D

0.89

Entry 1/0Util 47AWP 1Pistol 4
K/D -17%ADR -13%

kinndd3r

L71

11/16/3 · 1275 dmg

ADR

61

HS%

45

K/D

0.69

Entry 1/0Multi 1Util 103Pistol 2

djexttl

L71

9/16/6 · 1219 dmg

ADR

58

HS%

67

K/D

0.56

Multi 1Util 17AWP 1

Tredist's team

7 · 6

_neZakat_

L63

21/13/3 · 1935 dmg

ADR

92

HS%

38

K/D

1.62

Entry 1/0Multi 1Util 61Pistol 6

AwinNagashe

L93

18/14/8 · 1820 dmg

ADR

87

HS%

39

K/D

1.29

Entry 4/0Multi 2Util 206AWP 1Pistol 4

tess_a

L52

15/12/4 · 1579 dmg

ADR

75

HS%

60

K/D

1.25

Entry 1/0Multi 2Util 108AWP 5Pistol 2

Tredist

L83

15/12/3 · 1521 dmg

ADR

72

HS%

60

K/D

1.25

Entry 2/0Multi 1Util 51AWP 4Pistol 1

Ssannya

L71

13/17/7 · 1954 dmg

ADR

93

HS%

62

K/D

0.76

Entry 3/0Multi 1Util 69Pistol 3

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.