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oax_'s team

0

85 kills · 5 players

de_mirage · 46 min

1 rounds · 2023-10-07

COMPETITIVE 5V5

Winner · Cappe128's team

1

88 kills · 5 players

Top fragger

Cappe128

34 kills

Top impact

fabioshonzy

0 ADR

Util damage

fabioshonzy

0 HP

Weak spots this match

vs lifetime baseline
  • -K1st

    ADR 0 (avg 84)

    -100%
  • ViniHensel

    ADR 0 (avg 71)

    -100%
  • WillzinDS

    ADR 0 (avg 71)

    -100%
  • Cappe128

    ADR 0 (avg 95)

    -100%
  • Chuchunets

    ADR 0 (avg 69)

    -100%
  • Tucu_lito

    ADR 0 (avg 87)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

oax_'s team

8 · 3

fabioshonzy

L46

30/13/4 · 0 dmg

ADR

0

HS%

33

K/D

2.31

Multi 5
K/D +129%

-K1st

L43

19/17/5 · 0 dmg

ADR

0

HS%

58

K/D

1.12

Multi 2
ADR -100%K/D -8%

ViniHensel

L2

15/21/7 · 0 dmg

ADR

0

HS%

47

K/D

0.71

Multi 1
ADR -100%K/D -28%

oax_

L5

11/19/3 · 0 dmg

ADR

0

HS%

55

K/D

0.58

K/D -43%HS % +72%

WillzinDS

L42

10/18/6 · 0 dmg

ADR

0

HS%

60

K/D

0.56

ADR -100%K/D -39%HS % +28%

Cappe128's team

4 · 9

Cappe128

L47

34/16/3 · 0 dmg

ADR

0

HS%

29

K/D

2.12

Multi 5
ADR -100%HS % -42%K/D +42%

Chuchunets

L34

17/16/6 · 0 dmg

ADR

0

HS%

65

K/D

1.06

Multi 1
ADR -100%HS % +33%K/D +18%

Tucu_lito

L5

14/19/10 · 0 dmg

ADR

0

HS%

36

K/D

0.74

ADR -100%K/D -43%

Tranuxcg

L52

14/21/7 · 0 dmg

ADR

0

HS%

36

K/D

0.67

Multi 1
ADR -100%HS % -28%

Shtims

L4

9/13/2 · 0 dmg

ADR

0

HS%

22

K/D

0.69

ADR -100%K/D -44%

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.