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valonni-'s team

10

80 kills · 5 players

de_dust2 · 38 min

23 rounds · 2026-06-09

Europe 5v5 Queue

Winner · PyricK_T-K's team

13

85 kills · 5 players

Top fragger

RRRRRR1920

22 kills

Top impact

valonni-

105 ADR

Util damage

dajxha

166 HP

Weak spots this match

vs lifetime baseline
  • PyricK_T-K

    ADR 61 (avg 79)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

valonni-'s team

5 · 5

valonni-

L101

18/19/9 · 2417 dmg

ADR

105

HS%

28

K/D

0.95

Entry 3/0Multi 1AWP 1Pistol 1

ispata

L104

18/15/1 · 1825 dmg

ADR

79

HS%

44

K/D

1.20

Entry 2/0Multi 2AWP 4Pistol 2

GrymSk0

L101

16/16/3 · 1371 dmg

ADR

60

HS%

56

K/D

1.00

Entry 3/0Util 61AWP 5Pistol 1

sruffffff

L94

15/18/2 · 1746 dmg

ADR

76

HS%

40

K/D

0.83

Multi 1Util 11AWP 2Pistol 1

TRuve

13/21/6 · 1684 dmg

ADR

73

HS%

54

K/D

0.62

Entry 1/0Multi 1Util 51Pistol 6

PyricK_T-K's team

7 · 6

RRRRRR1920

L105

22/14/3 · 2339 dmg

ADR

102

HS%

36

K/D

1.57

Entry 4/0Multi 1Util 6AWP 8Pistol 4

dajxha

L101

21/16/5 · 2399 dmg

ADR

104

HS%

33

K/D

1.31

Entry 2/0Util 166AWP 6Pistol 4

MuskaMagi

L101

15/17/2 · 1609 dmg

ADR

70

HS%

60

K/D

0.88

Entry 3/0Util 75AWP 3Pistol 4

yung1s

L103

14/15/3 · 1530 dmg

ADR

67

HS%

64

K/D

0.93

Entry 3/0Multi 1Util 2Pistol 2

PyricK_T-K

L83

13/15/5 · 1394 dmg

ADR

61

HS%

54

K/D

0.87

Entry 2/0Util 119AWP 1Pistol 5
ADR -23%K/D -14%HS % +8%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.