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Winner · m0UZT's team

13

89 kills · 5 players

de_dust2 · 43 min

24 rounds · 2026-05-30

Europe 5v5 Queue

Ab1uys's team

11

79 kills · 5 players

Top fragger

it0shisae666

23 kills

Top impact

MacFreeS

109 ADR

Util damage

Lemon_HvH

177 HP

Weak spots this match

vs lifetime baseline
  • it0shisae666

    HS % 43% (avg 51%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

m0UZT's team

6 · 7

m0UZT

L104

21/16/4 · 1962 dmg

ADR

82

HS%

38

K/D

1.31

Entry 3/0Multi 1Util 146AWP 2Pistol 5

MacFreeS

L102

19/16/6 · 2611 dmg

ADR

109

HS%

47

K/D

1.19

Entry 4/0Multi 1Util 28AWP 3Pistol 7

bombyrito

L102

18/18/11 · 2161 dmg

ADR

90

HS%

56

K/D

1.00

Entry 3/0Multi 2Util 36

ronnix

L103

17/14/3 · 1588 dmg

ADR

66

HS%

53

K/D

1.21

Entry 1/0Multi 1Util 73Pistol 1

Lemon_HvH

L102

14/15/3 · 1714 dmg

ADR

71

HS%

43

K/D

0.93

Entry 2/0Util 177AWP 5Pistol 4

Ab1uys's team

6 · 5

it0shisae666

L102

23/18/6 · 2280 dmg

ADR

95

HS%

43

K/D

1.28

Entry 3/0Multi 2Util 110AWP 7Pistol 7
HS % -16%K/D +20%ADR +16%

raiymbekzmt

L105

17/18/5 · 1610 dmg

ADR

67

HS%

47

K/D

0.94

Entry 1/0Multi 2Util 71AWP 4Pistol 1

meowkae

L102

15/17/7 · 2048 dmg

ADR

85

HS%

73

K/D

0.88

Entry 1/0Util 12Pistol 4

oreshka-

L10

13/17/3 · 1354 dmg

ADR

56

HS%

46

K/D

0.76

Entry 4/0Util 19AWP 4Pistol 1

Ab1uys

L102

11/20/5 · 1402 dmg

ADR

58

HS%

73

K/D

0.55

Entry 2/0Util 51

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.