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Klim2512's team

11

93 kills · 5 players

de_mirage · 36 min

24 rounds · 2026-06-03

Europe 5v5 Queue

Winner · m9so_B_tele's team

13

88 kills · 5 players

Top fragger

hasako1337

25 kills

Top impact

D3rzkiyyy

104 ADR

Util damage

D3rzkiyyy

273 HP

Weak spots this match

vs lifetime baseline
  • Bemvni_Play

    K/D 0.75 (avg 0.98)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Klim2512's team

5 · 6

hasako1337

L65

25/17/4 · 2466 dmg

ADR

103

HS%

44

K/D

1.47

Entry 4/0Multi 3Util 223AWP 3Pistol 1
HS % -14%K/D +37%ADR +26%

krinchiks

L63

21/16/10 · 2388 dmg

ADR

100

HS%

33

K/D

1.31

Multi 2Util 108Pistol 2

Klim2512

L62

21/20/8 · 2228 dmg

ADR

93

HS%

48

K/D

1.05

Entry 6/0Multi 2Util 38AWP 2Pistol 4

CHEBANILA

L6

17/17/7 · 1784 dmg

ADR

74

HS%

41

K/D

1.00

Entry 1/0Util 162AWP 4Pistol 4
K/D -8%

LexaStelit

L61

9/18/4 · 1112 dmg

ADR

46

HS%

44

K/D

0.50

Entry 2/0Util 137Pistol 3

m9so_B_tele's team

7 · 6

D3rzkiyyy

4

23/16/9 · 2488 dmg

ADR

104

HS%

48

K/D

1.44

Entry 2/0Multi 3Util 273AWP 1Pistol 1
K/D +45%ADR +38%

Smai1ek

4

18/18/4 · 1792 dmg

ADR

75

HS%

50

K/D

1.00

Multi 1Util 84Pistol 3
HS % +14%ADR +8%

m9so_B_tele

L62

17/21/7 · 1435 dmg

ADR

60

HS%

41

K/D

0.81

Entry 1/0Util 156Pistol 3

Bemvni_Play

L6

15/20/8 · 2154 dmg

ADR

90

HS%

60

K/D

0.75

Entry 4/0Util 125AWP 4Pistol 2
K/D -23%HS % +33%ADR +14%

XYU___

L73

15/19/7 · 1701 dmg

ADR

71

HS%

67

K/D

0.79

Entry 4/0Util 2Pistol 3

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.