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rnanuu's team

5

55 kills · 5 players

de_mirage · 32 min

18 rounds · 2026-04-25

South America 5V5 Queue

Winner · Virgality

13

73 kills · 5 players

Top fragger

Discoo0

21 kills

Top impact

Discoo0

114 ADR

Util damage

pr0ligy

118 HP

Weak spots this match

vs lifetime baseline
  • Tuteleyend

    K/D 0.59 (avg 1.37)

    -57%
  • Tuteleyend

    ADR 64 (avg 90)

    -30%
  • Tuteleyend

    HS % 40% (avg 54%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rnanuu's team

5 · 0

rnanuu

3

19/13/3 · 2048 dmg

ADR

114

HS%

47

K/D

1.46

Entry 1/0Multi 3Util 95Pistol 1

luckype

L51

12/15/2 · 1389 dmg

ADR

77

HS%

25

K/D

0.80

Entry 2/0Util 45AWP 1Pistol 1

Tuteleyend

10/17/2 · 1144 dmg

ADR

64

HS%

40

K/D

0.59

Entry 2/0Pistol 4
K/D -57%ADR -30%

jhuzeN

1

7/15/4 · 1175 dmg

ADR

65

HS%

71

K/D

0.47

Entry 3/0Util 3AWP 1

Leonelhh

7/14/4 · 1103 dmg

ADR

61

HS%

14

K/D

0.50

Util 99AWP 2Pistol 1

Virgality

7 · 6

Discoo0

L93

21/12/6 · 2058 dmg

ADR

114

HS%

33

K/D

1.75

Entry 6/0Multi 4Util 111AWP 6Pistol 7

DiosZ1N

5

18/12/3 · 1702 dmg

ADR

95

HS%

67

K/D

1.50

Entry 3/0Multi 1Util 4AWP 3Pistol 3

nechyyyyy

2

12/11/5 · 1330 dmg

ADR

74

HS%

58

K/D

1.09

Entry 1/0Multi 1Util 13Pistol 1

pr0ligy

L72

11/11/7 · 1327 dmg

ADR

74

HS%

82

K/D

1.00

Multi 1Util 118Pistol 1

s0nixstar

L61

11/10/4 · 1369 dmg

ADR

76

HS%

55

K/D

1.10

Util 1Pistol 1

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.