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Winner · epikrr's team

13

68 kills · 5 players

de_inferno · 24 min

14 rounds · 2026-05-12

Europe 5v5 Queue

b0Ie's team

1

35 kills · 5 players

Top fragger

-Ayndi

17 kills

Top impact

-Ayndi

135 ADR

Util damage

BoNkkkk

123 HP

Weak spots this match

vs lifetime baseline
  • maarzy

    K/D 0.07 (avg 1.01)

    -93%
  • maarzy

    ADR 15 (avg 79)

    -81%
  • mentaIite

    K/D 0.62 (avg 1.13)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

epikrr's team

11 · 2

-Ayndi

L65

17/9/4 · 1888 dmg

ADR

135

HS%

41

K/D

1.89

Entry 3/0Multi 2Util 35AWP 7Pistol 3
ADR +58%K/D +49%

nneitora

L74

16/8/1 · 1485 dmg

ADR

106

HS%

69

K/D

2.00

Entry 3/0Multi 3Util 10AWP 6Pistol 1

epikrr

1

14/9/3 · 1331 dmg

ADR

95

HS%

50

K/D

1.56

Util 32AWP 1Pistol 3

LmFFF

3

12/3/3 · 1081 dmg

ADR

77

HS%

58

K/D

4.00

Multi 2Util 44Pistol 3
K/D +212%

Shakoras

9/7/5 · 1037 dmg

ADR

74

HS%

44

K/D

1.29

Entry 1/0Util 112AWP 1Pistol 4

b0Ie's team

1 · 0

M6Peek

L5

10/14/2 · 1082 dmg

ADR

77

HS%

50

K/D

0.71

Entry 1/0Multi 1Util 86AWP 3Pistol 3

BoNkkkk

L91

9/13/5 · 1212 dmg

ADR

87

HS%

33

K/D

0.69

Entry 3/0Multi 1Util 123Pistol 2

mentaIite

L8

8/13/5 · 1179 dmg

ADR

84

HS%

75

K/D

0.62

Entry 2/0Util 12Pistol 4
K/D -45%HS % +25%

b0Ie

L3

7/14/1 · 707 dmg

ADR

51

HS%

100

K/D

0.50

Entry 1/0Multi 1Pistol 1

maarzy

L7

1/14/3 · 213 dmg

ADR

15

HS%

100

K/D

0.07

Pistol 1
K/D -93%ADR -81%HS % +104%

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.