Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

SIMKE1337's team

0

88 kills · 5 players

de_mirage · 50 min

1 rounds · 2024-04-26

COMPETITIVE 5v5

Winner · yelawolfff's team

1

112 kills · 5 players

Top fragger

xtech-

35 kills

Top impact

ey_joe

0 ADR

Util damage

ey_joe

0 HP

Weak spots this match

vs lifetime baseline
  • ey_joe

    ADR 0 (avg 80)

    -100%
  • SIMKE1337

    ADR 0 (avg 82)

    -100%
  • agoNN-

    ADR 0 (avg 81)

    -100%
  • SIMKE1337

    K/D 0.57 (avg 1.11)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SIMKE1337's team

8 · 4

ey_joe

L107

29/23/14 · 0 dmg

ADR

0

HS%

59

K/D

1.26

Multi 3
ADR -100%HS % +26%

Splazhy

L102

24/20/7 · 0 dmg

ADR

0

HS%

29

K/D

1.20

Multi 1

n01ZZ-

L93

14/20/3 · 0 dmg

ADR

0

HS%

36

K/D

0.70

Multi 1

SIMKE1337

L10

13/23/7 · 0 dmg

ADR

0

HS%

54

K/D

0.57

Multi 1
ADR -100%K/D -49%HS % +13%

JinS00

L9

8/26/4 · 0 dmg

ADR

0

HS%

62

K/D

0.31

yelawolfff's team

4 · 8 · OT 4

xtech-

L106

35/13/8 · 0 dmg

ADR

0

HS%

46

K/D

2.69

Multi 3

agoNN-

L105

29/17/1 · 0 dmg

ADR

0

HS%

52

K/D

1.71

Multi 2
ADR -100%K/D +55%

yelawolfff

L103

23/17/10 · 0 dmg

ADR

0

HS%

52

K/D

1.35

Multi 2

Bledor

L101

19/18/2 · 0 dmg

ADR

0

HS%

16

K/D

1.06

Multi 1

Diamant00

L81

6/23/10 · 0 dmg

ADR

0

HS%

33

K/D

0.26

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.