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Winner · DTT6's team

19

142 kills · 5 players

de_anubis · 69 min

36 rounds · 2026-06-03

Europe 5v5 Queue

Benccce's team

17

134 kills · 5 players

Top fragger

nerrrrv

33 kills

Top impact

nerrrrv

101 ADR

Util damage

b173K

242 HP

Weak spots this match

vs lifetime baseline
  • piwwk

    K/D 0.83 (avg 1.16)

    -28%
  • nerrrrv

    HS % 30% (avg 40%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DTT6's team

4 · 8 · OT 7

nerrrrv

L76

33/25/6 · 3634 dmg

ADR

101

HS%

30

K/D

1.32

Entry 7/0Multi 3Util 70AWP 17Pistol 4
HS % -25%ADR +34%K/D +32%

-reinesgluck

L82

30/20/9 · 2871 dmg

ADR

80

HS%

40

K/D

1.50

Entry 1/0Multi 4Util 53Pistol 5

DTT6

L67

28/29/11 · 2790 dmg

ADR

78

HS%

54

K/D

0.97

Multi 4Util 185Pistol 3

21grammTemka

L81

26/30/13 · 3086 dmg

ADR

86

HS%

19

K/D

0.87

Entry 6/0Util 239AWP 8

MelaqJja

L73

25/30/8 · 2860 dmg

ADR

79

HS%

40

K/D

0.83

Entry 2/0Multi 1Util 85AWP 1

Benccce's team

8 · 4 · OT 5

R1Lekt

L73

30/29/11 · 2666 dmg

ADR

74

HS%

47

K/D

1.03

Entry 4/0Multi 2Util 93Pistol 3

Benccce

L85

28/24/5 · 3013 dmg

ADR

84

HS%

39

K/D

1.17

Entry 3/0Multi 2Util 48AWP 3Pistol 6
ADR +9%HS % +8%

b173K

L73

28/32/14 · 3199 dmg

ADR

89

HS%

36

K/D

0.88

Entry 4/0Multi 2Util 242AWP 6Pistol 3

piwwk

L73

24/29/6 · 2825 dmg

ADR

79

HS%

46

K/D

0.83

Entry 8/0Util 68AWP 4Pistol 4
K/D -28%

Bebitza92

L73

24/29/10 · 2905 dmg

ADR

81

HS%

38

K/D

0.83

Entry 1/0Util 129Pistol 1

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.