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MATTH1AS's team

9

72 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-05-22

North America 5V5 Queue

Winner · evan-o's team

13

88 kills · 5 players

Top fragger

evan-o

22 kills

Top impact

s1ugz

104 ADR

Util damage

MATTH1AS

251 HP

Weak spots this match

vs lifetime baseline
  • HK4545

    K/D 0.56 (avg 1.00)

    -44%
  • HK4545

    ADR 53 (avg 80)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MATTH1AS's team

6 · 3

Heo

L64

19/17/3 · 2036 dmg

ADR

93

HS%

47

K/D

1.12

Entry 2/0Multi 2Util 169AWP 1Pistol 3

FS1-

L92

17/15/6 · 1959 dmg

ADR

89

HS%

71

K/D

1.13

Entry 2/0Util 18AWP 1Pistol 4

MATTH1AS

L5

13/19/4 · 1404 dmg

ADR

64

HS%

31

K/D

0.68

Entry 2/0Util 251Pistol 3

Spacey

L82

13/19/8 · 1552 dmg

ADR

71

HS%

38

K/D

0.68

Entry 2/0Util 165AWP 1Pistol 1

HK4545

L81

10/18/6 · 1171 dmg

ADR

53

HS%

40

K/D

0.56

Multi 1Util 62AWP 1
K/D -44%ADR -33%

evan-o's team

6 · 7

evan-o

L82

22/14/7 · 2154 dmg

ADR

98

HS%

59

K/D

1.57

Entry 2/0Multi 2Util 87AWP 3Pistol 4

sdoka

L62

21/11/3 · 1966 dmg

ADR

89

HS%

43

K/D

1.91

Entry 4/0Multi 1Util 55AWP 7Pistol 4

s1ugz

5

20/14/7 · 2277 dmg

ADR

104

HS%

40

K/D

1.43

Entry 3/0Multi 3Util 34

zent-

L83

15/15/5 · 1700 dmg

ADR

77

HS%

53

K/D

1.00

Entry 3/0Util 92AWP 2Pistol 3

jared-o

L31

10/18/5 · 1117 dmg

ADR

51

HS%

50

K/D

0.56

Entry 2/0Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.