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Cags's team

7

70 kills · 5 players

de_dust2 · 32 min

20 rounds · 2026-06-06

South America 5V5 Queue

Winner · n---__---b's team

13

79 kills · 5 players

Top fragger

n---__---b

18 kills

Top impact

Cags

101 ADR

Util damage

_Gbrx

205 HP

Weak spots this match

vs lifetime baseline
  • legalizet

    K/D 0.62 (avg 1.05)

    -41%
  • legalizet

    ADR 57 (avg 82)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Cags's team

2 · 5

ChrisDoug

L6

17/18/5 · 1605 dmg

ADR

80

HS%

41

K/D

0.94

Entry 1/0Util 125Pistol 2

Cags

3

17/14/7 · 2013 dmg

ADR

101

HS%

53

K/D

1.21

Entry 1/0Multi 2Util 4Pistol 4

santibrr

L33

17/14/9 · 1999 dmg

ADR

100

HS%

47

K/D

1.21

Entry 3/0Multi 2Util 61Pistol 1

legalizet

L41

10/16/5 · 1134 dmg

ADR

57

HS%

50

K/D

0.62

Entry 2/0Util 17AWP 1Pistol 2
K/D -41%ADR -31%HS % +22%

df93

L4

9/17/5 · 1116 dmg

ADR

56

HS%

44

K/D

0.53

Multi 1Util 67AWP 3Pistol 4

n---__---b's team

10 · 3

n---__---b

L54

18/18/5 · 1983 dmg

ADR

99

HS%

56

K/D

1.00

Entry 3/0Multi 2Util 71Pistol 2

YairVil

L53

17/13/8 · 1841 dmg

ADR

92

HS%

53

K/D

1.31

Entry 4/0Multi 1Util 160Pistol 1
ADR +25%K/D +25%

_Gbrx

L32

17/15/1 · 1798 dmg

ADR

90

HS%

47

K/D

1.13

Entry 1/0Multi 1Util 205Pistol 1
HS % +34%ADR +26%

Camato0

L43

15/12/0 · 1192 dmg

ADR

60

HS%

67

K/D

1.25

Entry 1/0Util 43AWP 2Pistol 2

zThaNattos

1

12/12/6 · 1547 dmg

ADR

77

HS%

17

K/D

1.00

Entry 4/0Util 77AWP 4Pistol 3

Half-by-half

First half

2 · 10

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.