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StUkDKA's team

10

82 kills · 5 players

de_anubis · 41 min

23 rounds · 2026-06-19

Europe 5v5 Queue

Winner · SK1N's team

13

96 kills · 5 players

Top fragger

AM-APEX

27 kills

Top impact

AM-APEX

109 ADR

Util damage

Bazzouz

161 HP

Weak spots this match

vs lifetime baseline
  • PoP11EyE

    HS % 38% (avg 51%)

    -25%
  • PoP11EyE

    ADR 64 (avg 78)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

StUkDKA's team

4 · 6

Lakoceeee

L82

24/22/3 · 2423 dmg

ADR

105

HS%

38

K/D

1.09

Entry 6/0Multi 1Util 115AWP 4Pistol 6

SEREZHKA1338

L95

17/16/1 · 1889 dmg

ADR

82

HS%

71

K/D

1.06

Entry 2/0Multi 1AWP 2Pistol 2

alexiu8s

L71

17/21/4 · 1751 dmg

ADR

76

HS%

41

K/D

0.81

Entry 2/0Multi 1Util 35AWP 2Pistol 5

pakoO--

L91

14/17/5 · 1738 dmg

ADR

76

HS%

36

K/D

0.82

Entry 1/0Util 60AWP 4Pistol 5

StUkDKA

L71

10/20/5 · 1531 dmg

ADR

67

HS%

30

K/D

0.50

Util 41Pistol 3

SK1N's team

8 · 5

AM-APEX

L94

27/13/6 · 2496 dmg

ADR

109

HS%

37

K/D

2.08

Entry 2/0Multi 3Util 86AWP 9Pistol 4

SK1N

L94

23/16/7 · 2347 dmg

ADR

102

HS%

43

K/D

1.44

Multi 3Util 115Pistol 6

ntbro

L83

17/19/4 · 1979 dmg

ADR

86

HS%

35

K/D

0.89

Entry 3/0Multi 1Util 59Pistol 4

PoP11EyE

L82

16/19/6 · 1465 dmg

ADR

64

HS%

38

K/D

0.84

Entry 4/0Multi 1Util 106Pistol 1
HS % -25%ADR -18%

Bazzouz

L8

13/16/11 · 1826 dmg

ADR

79

HS%

69

K/D

0.81

Entry 3/0Util 161Pistol 5

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.