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ShiZZu's team

6

56 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-05-27

Europe 5v5 Queue

Winner · scars's team

13

78 kills · 5 players

Top fragger

scars

18 kills

Top impact

scars

107 ADR

Util damage

veso

127 HP

Weak spots this match

vs lifetime baseline
  • Mikax

    ADR 65 (avg 92)

    -29%
  • Mikax

    K/D 0.87 (avg 1.07)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ShiZZu's team

5 · 1

asap_bertek

L101

14/15/4 · 1408 dmg

ADR

74

HS%

71

K/D

0.93

Entry 4/0Multi 1Util 38AWP 1Pistol 6

Mikax

L103

13/15/3 · 1242 dmg

ADR

65

HS%

54

K/D

0.87

Entry 1/0Util 7Pistol 5
ADR -29%K/D -19%HS % +13%

wimzyy

L101

12/15/5 · 1307 dmg

ADR

69

HS%

33

K/D

0.80

Entry 2/0Util 10AWP 4Pistol 2

ShiZZu

L10

9/15/6 · 1247 dmg

ADR

66

HS%

56

K/D

0.60

Entry 1/0Util 16Pistol 2

Bialutki

L101

8/18/7 · 1279 dmg

ADR

67

HS%

38

K/D

0.44

Entry 3/0Util 58Pistol 1

scars's team

7 · 6

scars

L102

18/13/5 · 2030 dmg

ADR

107

HS%

39

K/D

1.38

Entry 3/0Multi 2Util 84AWP 9Pistol 6

strongest-_-

L103

18/10/3 · 1766 dmg

ADR

93

HS%

50

K/D

1.80

Entry 1/0Multi 1Util 8Pistol 2

veso

L106

16/10/5 · 1837 dmg

ADR

97

HS%

62

K/D

1.60

Entry 2/0Util 127Pistol 4

haks1m

L101

15/12/3 · 1395 dmg

ADR

73

HS%

33

K/D

1.25

Entry 1/0Multi 1Util 36Pistol 1

Ker1

L101

11/11/3 · 977 dmg

ADR

51

HS%

55

K/D

1.00

Entry 1/0Util 11Pistol 2

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.