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Mantushnekke's team

0

112 kills · 5 players

de_ancient · 53 min

1 rounds · 2024-11-04

COMPETITIVE 5v5

Winner · mrfiker's team

1

123 kills · 5 players

Top fragger

mrfiker

36 kills

Top impact

mrfiker

127 ADR

Util damage

Mantushnekke

291 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mantushnekke's team

7 · 5 · OT 2

Mantushnekke

L63

27/23/10 · 2875 dmg

ADR

96

HS%

41

K/D

1.17

Entry 4/0Multi 3Util 291AWP 4Pistol 4

Shadowak_

L64

25/24/7 · 2307 dmg

ADR

77

HS%

56

K/D

1.04

Entry 1/0Multi 2Util 205AWP 4Pistol 4

sIxxOSVK

L42

22/25/8 · 2362 dmg

ADR

79

HS%

32

K/D

0.88

Entry 3/0Multi 1Util 214Pistol 5

tuner201

L63

20/26/11 · 3060 dmg

ADR

102

HS%

40

K/D

0.77

Entry 4/0Util 202Pistol 1

JerrykET43

L102

18/25/7 · 2010 dmg

ADR

67

HS%

50

K/D

0.72

Entry 3/0Multi 2Util 73AWP 4Pistol 3

mrfiker's team

5 · 7 · OT 4

mrfiker

L107

36/21/12 · 3804 dmg

ADR

127

HS%

64

K/D

1.71

Entry 5/0Multi 5Util 207AWP 2Pistol 5
ADR +35%K/D +31%

olegka2281

L92

29/22/5 · 3023 dmg

ADR

101

HS%

31

K/D

1.32

Entry 4/0Multi 3Util 111Pistol 3

Dizzyxd_

L74

24/21/11 · 2715 dmg

ADR

91

HS%

38

K/D

1.14

Entry 2/0Multi 2Util 163Pistol 6

1Taito

L103

23/22/5 · 1957 dmg

ADR

65

HS%

43

K/D

1.05

Entry 2/0Multi 2Util 24AWP 1Pistol 3

Elementrix88

L5

11/26/9 · 1881 dmg

ADR

63

HS%

45

K/D

0.42

Entry 2/0Util 27AWP 1Pistol 3

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.