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Winner · ParkInSon's team

13

79 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-05-15

Europe 5v5 Queue

karas32123's team

7

67 kills · 5 players

Top fragger

CiapaDDL

30 kills

Top impact

CiapaDDL

135 ADR

Util damage

KeTjOwWJS

205 HP

Weak spots this match

vs lifetime baseline
  • karas32123

    HS % 38% (avg 48%)

    -21%
  • szvvvman

    K/D 1.07 (avg 1.27)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ParkInSon's team

6 · 7

CiapaDDL

L67

30/16/7 · 2709 dmg

ADR

135

HS%

60

K/D

1.88

Entry 6/0Multi 5Util 133AWP 3Pistol 11

-Bratuhaaa-

L83

18/11/6 · 2169 dmg

ADR

108

HS%

61

K/D

1.64

Entry 3/0Multi 2Util 90Pistol 2

ParkInSon

L72

13/12/5 · 1278 dmg

ADR

64

HS%

46

K/D

1.08

Multi 1Util 51

kyokushi666

L51

12/12/3 · 1239 dmg

ADR

62

HS%

58

K/D

1.00

Entry 1/0Multi 1AWP 3

KeTjOwWJS

L4

6/16/8 · 825 dmg

ADR

41

HS%

17

K/D

0.38

Entry 2/0Util 205

karas32123's team

6 · 1

Buzii3

L64

18/17/7 · 1976 dmg

ADR

99

HS%

50

K/D

1.06

Entry 3/0Multi 1Util 189Pistol 1

szvvvman

L81

16/15/2 · 1675 dmg

ADR

84

HS%

62

K/D

1.07

Multi 2Util 10Pistol 4
K/D -16%

karas32123

L31

13/15/7 · 1327 dmg

ADR

66

HS%

38

K/D

0.87

Entry 1/0Util 56AWP 1Pistol 1
HS % -21%K/D -10%

KsawiToZIom

L71

11/14/5 · 1070 dmg

ADR

54

HS%

73

K/D

0.79

Pistol 1

__rOlNIk

L6

9/18/7 · 1336 dmg

ADR

67

HS%

33

K/D

0.50

Entry 4/0Util 62Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.