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VeZzz's team

11

80 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-06-03

Europe 5v5 Queue

Winner · mAfy's team

13

87 kills · 5 players

Top fragger

klebenzeN

23 kills

Top impact

mAfy

102 ADR

Util damage

mAfy

352 HP

Weak spots this match

vs lifetime baseline
  • VeZzz

    K/D 0.60 (avg 0.93)

    -35%
  • drakil

    HS % 33% (avg 46%)

    -28%
  • drakil

    ADR 68 (avg 83)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

VeZzz's team

7 · 4

klebenzeN

L103

23/14/6 · 2331 dmg

ADR

97

HS%

65

K/D

1.64

Entry 3/0Multi 1Util 15AWP 1Pistol 5

pVshek-_-

L103

22/16/7 · 2259 dmg

ADR

94

HS%

50

K/D

1.38

Entry 3/0Multi 3Util 89AWP 4Pistol 4

VeZzz

L101

12/20/8 · 1567 dmg

ADR

65

HS%

42

K/D

0.60

Entry 2/0Util 34Pistol 2
K/D -35%ADR -11%

zZzeak

L103

12/19/6 · 1560 dmg

ADR

65

HS%

50

K/D

0.63

Entry 3/0Util 160AWP 3Pistol 3

ca_sp_er

L101

11/18/4 · 1136 dmg

ADR

47

HS%

27

K/D

0.61

Entry 2/0Util 53AWP 5Pistol 4

mAfy's team

5 · 8

mAfy

L104

21/15/11 · 2442 dmg

ADR

102

HS%

71

K/D

1.40

Entry 3/0Multi 2Util 352Pistol 5

meer

L105

20/14/6 · 1969 dmg

ADR

82

HS%

65

K/D

1.43

Entry 2/0Multi 3Util 84Pistol 1

drakil

L101

18/17/3 · 1635 dmg

ADR

68

HS%

33

K/D

1.06

Entry 4/0Multi 2Util 131AWP 3Pistol 5
HS % -28%ADR -18%

adriany

L92

18/15/2 · 2046 dmg

ADR

85

HS%

72

K/D

1.20

Multi 2Util 28AWP 3Pistol 1

MaSTEErr

L81

10/19/3 · 1383 dmg

ADR

58

HS%

60

K/D

0.53

Entry 2/0Util 103Pistol 1

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.