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iverson's team

9

73 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-06-01

SEA 5V5 Queue

Winner · Stewie25k's team

13

81 kills · 5 players

Top fragger

Stewie25k

20 kills

Top impact

LoL-MvP

105 ADR

Util damage

n55iwI

85 HP

Weak spots this match

vs lifetime baseline
  • n55iwI

    HS % 29% (avg 41%)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

iverson's team

5 · 4

LoL-MvP

L103

18/16/5 · 2315 dmg

ADR

105

HS%

50

K/D

1.12

Entry 3/0Multi 2Util 82
ADR +32%K/D +10%

n55iwI

L102

17/17/0 · 1573 dmg

ADR

72

HS%

29

K/D

1.00

Entry 2/0Multi 2Util 85AWP 6Pistol 5
HS % -29%

iverson

L102

14/16/5 · 1410 dmg

ADR

64

HS%

57

K/D

0.88

Entry 2/0Multi 1Pistol 3

Siumingjeff

L71

13/17/7 · 1533 dmg

ADR

70

HS%

54

K/D

0.76

Entry 1/0Multi 1Util 37Pistol 5

Aurora55

L81

11/16/3 · 1408 dmg

ADR

64

HS%

64

K/D

0.69

Entry 2/0Util 17Pistol 5

Stewie25k's team

7 · 6

Stewie25k

L86

20/14/3 · 2226 dmg

ADR

101

HS%

45

K/D

1.43

Entry 5/0Multi 3Util 29AWP 10Pistol 4

pipopipo

L102

20/13/1 · 1995 dmg

ADR

91

HS%

55

K/D

1.54

Entry 3/0Multi 1Pistol 1

clairewawaa

L82

17/14/5 · 2038 dmg

ADR

93

HS%

47

K/D

1.21

Entry 1/0Util 52Pistol 3

DonAskMeDrop

L62

14/16/2 · 1241 dmg

ADR

56

HS%

36

K/D

0.88

Entry 1/0Multi 1Util 8Pistol 3

Basterd7

L101

10/16/7 · 1468 dmg

ADR

67

HS%

70

K/D

0.62

Entry 2/0Util 63Pistol 1

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.