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Winner · Sidooo's team

13

94 kills · 5 players

de_inferno · 41 min

23 rounds · 2026-06-17

Europe 5v5 Queue

ozdemjr's team

10

73 kills · 5 players

Top fragger

asthar-

26 kills

Top impact

asthar-

112 ADR

Util damage

ozdemjr

254 HP

Weak spots this match

vs lifetime baseline
  • ozdemjr

    K/D 0.41 (avg 1.22)

    -66%
  • ozdemjr

    ADR 60 (avg 95)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sidooo's team

4 · 9

asthar-

L74

26/14/5 · 2583 dmg

ADR

112

HS%

46

K/D

1.86

Entry 4/0AWP 11Pistol 1

sy2506

L73

21/16/8 · 2044 dmg

ADR

89

HS%

33

K/D

1.31

Entry 1/0Multi 2Util 176

MANAA_74

L74

20/13/5 · 1971 dmg

ADR

86

HS%

70

K/D

1.54

Entry 1/0Multi 1Util 110Pistol 4

tosk4shawty

L62

18/14/5 · 1815 dmg

ADR

79

HS%

56

K/D

1.29

Entry 3/0Multi 1Util 149Pistol 5

Sidooo

L7

9/17/8 · 1455 dmg

ADR

63

HS%

78

K/D

0.53

Entry 3/0Util 68AWP 3Pistol 1

ozdemjr's team

8 · 2

Marcin-Szulc

L7

19/17/3 · 1576 dmg

ADR

69

HS%

58

K/D

1.12

Entry 1/0Multi 1Util 129Pistol 3

uvajedisback

L74

18/19/7 · 2093 dmg

ADR

91

HS%

61

K/D

0.95

Entry 2/0Util 71Pistol 2

viperminigod

L72

16/17/2 · 1464 dmg

ADR

64

HS%

38

K/D

0.94

Entry 4/0Multi 1Util 125AWP 3Pistol 3

Oliks453

L73

11/19/6 · 1781 dmg

ADR

77

HS%

82

K/D

0.58

Entry 1/0Util 108AWP 2Pistol 3

ozdemjr

L71

9/22/9 · 1387 dmg

ADR

60

HS%

67

K/D

0.41

Entry 3/0Multi 1Util 254Pistol 3
K/D -66%ADR -37%HS % +22%

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.