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Winner · AChillGuy98's team

16

113 kills · 5 players

de_dust2 · 45 min

29 rounds · 2026-04-25

Europe 5v5 Queue

Robert6454's team

13

105 kills · 5 players

Top fragger

MagooR6

26 kills

Top impact

MagooR6

103 ADR

Util damage

V1L3N0

243 HP

Weak spots this match

vs lifetime baseline
  • ScX-Nezz

    K/D 0.79 (avg 1.03)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AChillGuy98's team

7 · 5 · OT 4

dustiiN-

5

25/20/8 · 2390 dmg

ADR

82

HS%

44

K/D

1.25

Entry 4/0Multi 1Util 197AWP 4Pistol 2

AChillGuy98

L64

24/18/12 · 2608 dmg

ADR

90

HS%

50

K/D

1.33

Entry 1/0Multi 2Util 17AWP 6

Aviid

3

22/26/5 · 1919 dmg

ADR

66

HS%

27

K/D

0.85

Entry 5/0Multi 1Util 92

Sharuo

L21

21/22/8 · 2346 dmg

ADR

81

HS%

43

K/D

0.95

Entry 3/0Util 166AWP 2Pistol 6

V1L3N0

L33

21/19/14 · 2863 dmg

ADR

99

HS%

43

K/D

1.11

Entry 1/0Multi 2Util 243Pistol 3
ADR +22%HS % +13%

Robert6454's team

5 · 7 · OT 1

MagooR6

L54

26/23/11 · 2980 dmg

ADR

103

HS%

65

K/D

1.13

Entry 2/0Multi 3Util 181AWP 5Pistol 5

bobidonk

3

23/20/8 · 2373 dmg

ADR

82

HS%

52

K/D

1.15

Entry 2/0Multi 3Util 164Pistol 6

Robert6454

20/22/5 · 2221 dmg

ADR

77

HS%

45

K/D

0.91

Entry 5/0Util 127AWP 1Pistol 3

ScX-Nezz

3

19/24/13 · 2700 dmg

ADR

93

HS%

68

K/D

0.79

Entry 3/0Util 54AWP 3
K/D -23%HS % +51%ADR +10%

SuntRoboata

3

17/24/3 · 1389 dmg

ADR

48

HS%

59

K/D

0.71

Entry 3/0Multi 1Util 25Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.