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Winner · sehse1's team

13

66 kills · 5 players

de_cache · 24 min

14 rounds · 2026-06-01

Europe 5v5 Queue

cisek00's team

1

35 kills · 5 players

Top fragger

sehse1

15 kills

Top impact

sehse1

104 ADR

Util damage

pMaria17

121 HP

Weak spots this match

vs lifetime baseline
  • cisek00

    K/D 0.29 (avg 1.01)

    -71%
  • EdziuuuuV

    K/D 0.36 (avg 0.92)

    -61%
  • EdziuuuuV

    HS % 20% (avg 42%)

    -52%
  • cisek00

    ADR 40 (avg 79)

    -50%
  • EdziuuuuV

    ADR 56 (avg 72)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sehse1's team

11 · 2

sehse1

L54

15/4/4 · 1454 dmg

ADR

104

HS%

47

K/D

3.75

Entry 1/0Util 64Pistol 2

Dabyy1

L32

15/6/1 · 1089 dmg

ADR

78

HS%

7

K/D

2.50

Multi 2Util 92AWP 7

Gruby_macko

L52

13/8/7 · 1384 dmg

ADR

99

HS%

31

K/D

1.62

Entry 5/0Util 104Pistol 1

Z3n011

L42

12/9/10 · 1452 dmg

ADR

104

HS%

50

K/D

1.33

Entry 3/0Multi 1

T163R

L43

11/8/5 · 1282 dmg

ADR

92

HS%

73

K/D

1.38

Entry 2/0Multi 1Pistol 5

cisek00's team

1 · 0

Canguu

L41

12/13/0 · 1164 dmg

ADR

83

HS%

50

K/D

0.92

Entry 2/0Multi 1Util 43Pistol 6

kolbiarz1

L4

8/14/5 · 1137 dmg

ADR

81

HS%

38

K/D

0.57

Multi 1

pMaria17

L4

6/13/0 · 647 dmg

ADR

46

HS%

33

K/D

0.46

Util 121

EdziuuuuV

L5

5/14/4 · 782 dmg

ADR

56

HS%

20

K/D

0.36

K/D -61%HS % -52%

cisek00

L4

4/14/2 · 553 dmg

ADR

40

HS%

50

K/D

0.29

Entry 1/0Util 14AWP 1
K/D -71%ADR -50%HS % +39%

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.