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Winner · Kepler087's team

13

95 kills · 5 players

de_mirage · 34 min

23 rounds · 2026-05-04

Europe 5v5 Queue

Kushaa007's team

10

83 kills · 5 players

Top fragger

cNed

24 kills

Top impact

EdrN

113 ADR

Util damage

Cassiex3

178 HP

Weak spots this match

vs lifetime baseline
  • _MuLi_

    ADR 53 (avg 79)

    -33%
  • _MuLi_

    K/D 0.67 (avg 0.98)

    -32%
  • Kushaa007

    HS % 33% (avg 48%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kepler087's team

8 · 5

cNed

4

24/14/8 · 2581 dmg

ADR

112

HS%

33

K/D

1.71

Entry 3/0Multi 3Util 84AWP 10Pistol 6

Kepler087

L104

19/16/5 · 2007 dmg

ADR

87

HS%

68

K/D

1.19

Entry 4/0Multi 1Util 111AWP 2Pistol 6

dafiente

L10

19/16/7 · 2239 dmg

ADR

97

HS%

47

K/D

1.19

Entry 5/0Multi 1Util 62Pistol 7

cigdemt

L83

18/19/9 · 1772 dmg

ADR

77

HS%

44

K/D

0.95

Entry 2/0Multi 1Util 151Pistol 1

Cassiex3

L82

15/18/5 · 1581 dmg

ADR

69

HS%

40

K/D

0.83

Entry 1/0Multi 1Util 178

Kushaa007's team

4 · 6

EdrN

L82

22/19/7 · 2607 dmg

ADR

113

HS%

59

K/D

1.16

Entry 2/0Util 22AWP 2Pistol 5

Jojonzi

L102

21/20/4 · 2326 dmg

ADR

101

HS%

48

K/D

1.05

Entry 2/0Multi 1Util 6AWP 4Pistol 6

Kushaa007

L53

18/19/5 · 1468 dmg

ADR

64

HS%

33

K/D

0.95

Entry 3/0Multi 1Pistol 2
HS % -31%ADR -13%

_MuLi_

L82

12/18/6 · 1219 dmg

ADR

53

HS%

42

K/D

0.67

Entry 1/0Multi 1Util 17Pistol 1
ADR -33%K/D -32%

TATAPI

L91

10/19/4 · 1277 dmg

ADR

56

HS%

70

K/D

0.53

Util 20Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.