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Winner · Montana-7's team

13

86 kills · 5 players

de_mirage · 42 min

23 rounds · 2026-05-31

Europe 5v5 Queue

rbH__'s team

10

76 kills · 5 players

Top fragger

-SHIRKAN-

23 kills

Top impact

-SHIRKAN-

110 ADR

Util damage

-SHIRKAN-

249 HP

Weak spots this match

vs lifetime baseline
  • mirasek337

    HS % 20% (avg 42%)

    -52%
  • mirasek337

    K/D 0.48 (avg 0.86)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Montana-7's team

5 · 8

-SHIRKAN-

L84

23/13/5 · 2526 dmg

ADR

110

HS%

52

K/D

1.77

Entry 2/0Multi 2Util 249AWP 3Pistol 5

Juff-y

L72

20/18/8 · 2119 dmg

ADR

92

HS%

45

K/D

1.11

Entry 6/0Multi 1Util 90Pistol 2

reef136

L72

15/16/5 · 2003 dmg

ADR

87

HS%

60

K/D

0.94

Entry 4/0Multi 1Util 162Pistol 3

Montana-7

L73

14/14/3 · 1576 dmg

ADR

69

HS%

36

K/D

1.00

Entry 1/0Util 44AWP 4

NiNoR1

L32

14/15/4 · 1370 dmg

ADR

60

HS%

43

K/D

0.93

Multi 1Util 32Pistol 2

rbH__'s team

7 · 3

rbH__

L83

17/17/4 · 1904 dmg

ADR

83

HS%

71

K/D

1.00

Entry 1/0Multi 2Util 139Pistol 4

KLIAN

L83

17/17/3 · 1838 dmg

ADR

80

HS%

35

K/D

1.00

Entry 2/0Multi 2Util 171Pistol 4

tempol0rd

L82

16/16/4 · 1953 dmg

ADR

85

HS%

62

K/D

1.00

Entry 5/0Multi 1Util 168AWP 6Pistol 5

Joulax

L51

16/16/2 · 1542 dmg

ADR

67

HS%

12

K/D

1.00

Entry 1/0Multi 1AWP 3Pistol 1

mirasek337

L21

10/21/6 · 1291 dmg

ADR

56

HS%

20

K/D

0.48

Entry 1/0Multi 1Pistol 2
HS % -52%K/D -44%

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.