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DeFlo4's team

8

57 kills · 5 players

de_dust2 · 35 min

21 rounds · 2026-05-30

SEA 5V5 Queue

Winner · PABLO_69_'s team

13

80 kills · 5 players

Top fragger

PABLO_69_

25 kills

Top impact

PABLO_69_

138 ADR

Util damage

PABLO_69_

275 HP

Weak spots this match

vs lifetime baseline
  • Railx3

    K/D 0.72 (avg 1.06)

    -32%
  • Railx3

    ADR 67 (avg 79)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DeFlo4's team

5 · 3

DeFlo4

L33

16/16/4 · 1834 dmg

ADR

87

HS%

31

K/D

1.00

Entry 1/0Multi 3Util 112AWP 3Pistol 4

KuchiQ

L33

15/14/0 · 1611 dmg

ADR

77

HS%

67

K/D

1.07

Entry 5/0Multi 1

Railx3

L31

13/18/5 · 1407 dmg

ADR

67

HS%

54

K/D

0.72

Entry 2/0Multi 1Util 17AWP 2Pistol 3
K/D -32%ADR -16%HS % +8%

ravyxon

7/17/2 · 1069 dmg

ADR

51

HS%

43

K/D

0.41

Entry 1/0AWP 2Pistol 1

Beezel1

L21

6/15/8 · 1069 dmg

ADR

51

HS%

17

K/D

0.40

Entry 1/0Util 20Pistol 2

PABLO_69_'s team

7 · 6

PABLO_69_

L44

25/13/6 · 2895 dmg

ADR

138

HS%

48

K/D

1.92

Entry 4/0Multi 2Util 275AWP 4Pistol 1

_ZizkysS_

4

22/8/2 · 1965 dmg

ADR

94

HS%

41

K/D

2.75

Entry 4/0Multi 3Util 23AWP 3Pistol 2

Killaa123

L32

16/15/4 · 1718 dmg

ADR

82

HS%

50

K/D

1.07

Entry 1/0Multi 2Util 143Pistol 3

Hkai_

L42

11/13/4 · 1350 dmg

ADR

64

HS%

55

K/D

0.85

Util 27Pistol 2

vadachennaI4

L21

6/11/4 · 881 dmg

ADR

42

HS%

33

K/D

0.55

Entry 2/0Util 156

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.