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Winner · IIJOR's team

13

79 kills · 5 players

de_inferno · 33 min

19 rounds · 2026-06-05

Middle East 5v5 Queue

LeanNDab's team

6

55 kills · 5 players

Top fragger

MeGustaR

24 kills

Top impact

NotV1PER

123 ADR

Util damage

waqee0017

250 HP

Weak spots this match

vs lifetime baseline
  • waqee0017

    HS % 14% (avg 39%)

    -64%
  • IIJOR

    HS % 13% (avg 32%)

    -59%
  • waqee0017

    K/D 0.47 (avg 0.97)

    -52%
  • waqee0017

    ADR 53 (avg 81)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

IIJOR's team

9 · 4

OneTapper7

L53

22/8/8 · 2214 dmg

ADR

117

HS%

41

K/D

2.75

Entry 1/0Multi 2Util 137Pistol 2

NotV1PER

4

21/13/8 · 2342 dmg

ADR

123

HS%

67

K/D

1.62

Entry 5/0Multi 2Util 171AWP 1Pistol 6
K/D +42%ADR +40%

IIJOR

2

15/9/5 · 1437 dmg

ADR

76

HS%

13

K/D

1.67

Entry 3/0Multi 1Util 28AWP 10
HS % -59%ADR -10%K/D +48%

oSiiiPeRz

2

13/10/3 · 1207 dmg

ADR

64

HS%

54

K/D

1.30

Multi 1Util 97Pistol 3

farzaan24

L62

8/15/7 · 1000 dmg

ADR

53

HS%

12

K/D

0.53

Multi 1Util 19

LeanNDab's team

3 · 3

MeGustaR

L63

24/14/2 · 2154 dmg

ADR

113

HS%

71

K/D

1.71

Entry 4/0Multi 4Util 44Pistol 4

LeanNDab

L4

11/17/6 · 1526 dmg

ADR

80

HS%

64

K/D

0.65

Util 24AWP 2

PHORTU

1

9/17/4 · 1390 dmg

ADR

73

HS%

67

K/D

0.53

Entry 3/0Util 111AWP 3Pistol 1

waqee0017

L52

7/15/3 · 998 dmg

ADR

53

HS%

14

K/D

0.47

Entry 1/0Util 250
HS % -64%K/D -52%

PAADUKEN

L4

4/16/2 · 665 dmg

ADR

35

HS%

75

K/D

0.25

Entry 2/0Util 18Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.