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Winner · Apressa's team

13

87 kills · 5 players

de_dust2 · 39 min

23 rounds · 2026-06-01

Europe 5v5 Queue

SeDrik37's team

10

83 kills · 5 players

Top fragger

Maksyla

24 kills

Top impact

SeDrik37

99 ADR

Util damage

No_name2260

163 HP

Weak spots this match

vs lifetime baseline
  • Berchick

    K/D 0.71 (avg 1.15)

    -38%
  • Berchick

    ADR 66 (avg 79)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Apressa's team

4 · 9

No_name2260

L64

19/14/6 · 1612 dmg

ADR

70

HS%

47

K/D

1.36

Entry 3/0Multi 1Util 163Pistol 4

saika123

L63

18/13/4 · 1769 dmg

ADR

77

HS%

39

K/D

1.38

Multi 1Util 124AWP 6Pistol 1

Apressa

L62

18/19/6 · 2239 dmg

ADR

97

HS%

78

K/D

0.95

Entry 5/0Util 12Pistol 5

TicketOfHeII

L62

16/19/6 · 1840 dmg

ADR

80

HS%

31

K/D

0.84

Entry 3/0Util 20AWP 4Pistol 1

gardabanec

L62

16/18/5 · 1610 dmg

ADR

70

HS%

44

K/D

0.89

Entry 1/0Util 83Pistol 1

SeDrik37's team

8 · 2

Maksyla

L73

24/16/0 · 2102 dmg

ADR

91

HS%

25

K/D

1.50

Entry 3/0Multi 2Util 50AWP 14Pistol 3

SeDrik37

L64

23/18/5 · 2267 dmg

ADR

99

HS%

57

K/D

1.28

Entry 7/0Multi 2Util 62AWP 2Pistol 3

dezzzzzzzzz1

L63

15/17/4 · 1704 dmg

ADR

74

HS%

33

K/D

0.88

Entry 1/0Multi 2AWP 1Pistol 1

Berchick

L6

12/17/7 · 1515 dmg

ADR

66

HS%

75

K/D

0.71

Util 29Pistol 1
K/D -38%ADR -17%HS % +60%

ninekage

L6

9/19/7 · 1292 dmg

ADR

56

HS%

67

K/D

0.47

Util 48AWP 1Pistol 2

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.