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Winner · geo2k's team

13

74 kills · 5 players

de_mirage · 30 min

18 rounds · 2026-05-30

Europe 5v5 Queue

imawashi's team

5

45 kills · 5 players

Top fragger

zaklouta

22 kills

Top impact

zaklouta

133 ADR

Util damage

qnosh

157 HP

Weak spots this match

vs lifetime baseline
  • qnosh

    K/D 0.50 (avg 1.20)

    -58%
  • qnosh

    ADR 69 (avg 83)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

geo2k's team

8 · 5

zaklouta

L104

22/11/5 · 2385 dmg

ADR

133

HS%

59

K/D

2.00

Entry 2/0Multi 2Util 74AWP 6Pistol 2

geo2k

L103

15/9/6 · 1792 dmg

ADR

100

HS%

67

K/D

1.67

Entry 3/0Multi 1Util 42Pistol 1

-Gi0-

L101

14/10/4 · 1196 dmg

ADR

66

HS%

29

K/D

1.40

Entry 5/0Util 97Pistol 2

-SOLARO

L102

12/6/5 · 1163 dmg

ADR

65

HS%

50

K/D

2.00

Entry 1/0Multi 1Util 16Pistol 1

Detro

L103

11/9/4 · 1209 dmg

ADR

67

HS%

55

K/D

1.22

Entry 1/0Multi 1Pistol 1

imawashi's team

4 · 1

3motion

L101

12/16/1 · 1110 dmg

ADR

62

HS%

67

K/D

0.75

Entry 1/0Multi 1Util 17Pistol 3

opiatium

L102

10/15/4 · 1342 dmg

ADR

75

HS%

40

K/D

0.67

Entry 1/0Util 9AWP 2Pistol 1

loro

L10

9/15/0 · 937 dmg

ADR

52

HS%

89

K/D

0.60

Entry 3/0Util 39Pistol 2

imawashi

L102

7/15/5 · 1059 dmg

ADR

59

HS%

57

K/D

0.47

Entry 1/0Multi 1Pistol 3

qnosh

L10

7/14/3 · 1240 dmg

ADR

69

HS%

71

K/D

0.50

Util 157Pistol 3
K/D -58%ADR -17%HS % +51%

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.