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Winner · youlostebalo's team

13

68 kills · 5 players

de_inferno · 23 min

16 rounds · 2026-01-15

Europe 5v5 Queue

Nonpalace's team

3

44 kills · 5 players

Top fragger

obezyana2005

21 kills

Top impact

obezyana2005

146 ADR

Util damage

daviljosko

139 HP

Weak spots this match

vs lifetime baseline
  • daviljosko

    K/D 0.33 (avg 0.70)

    -53%
  • daviljosko

    HS % 25% (avg 43%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

youlostebalo's team

9 · 4

obezyana2005

L34

21/11/5 · 2333 dmg

ADR

146

HS%

52

K/D

1.91

Entry 6/0Multi 4Util 100AWP 3Pistol 3

youlostebalo

L63

15/7/4 · 1571 dmg

ADR

98

HS%

60

K/D

2.14

Entry 3/0Multi 1Util 39AWP 3Pistol 3

dvxzh

L73

15/10/6 · 1542 dmg

ADR

96

HS%

53

K/D

1.50

Entry 1/0Multi 2Pistol 6

Deadly133777

L61

9/9/8 · 1064 dmg

ADR

67

HS%

44

K/D

1.00

Multi 1Util 72AWP 1Pistol 1

__abadon__

L32

8/7/1 · 700 dmg

ADR

44

HS%

38

K/D

1.14

Entry 2/0Multi 1Util 90AWP 2Pistol 1

Nonpalace's team

3 · 0

-n3ko-_-

L3

12/14/4 · 1240 dmg

ADR

78

HS%

58

K/D

0.86

Entry 2/0Util 11Pistol 3

_PDA_

L3

12/14/2 · 1134 dmg

ADR

71

HS%

42

K/D

0.86

Entry 1/0Util 92

Nonpalace

L51

8/13/4 · 999 dmg

ADR

62

HS%

25

K/D

0.62

Util 68AWP 1

DorMammu2

L71

8/15/2 · 908 dmg

ADR

57

HS%

38

K/D

0.53

Entry 1/0Util 49Pistol 1

daviljosko

L51

4/12/8 · 1166 dmg

ADR

73

HS%

25

K/D

0.33

Util 139
K/D -53%HS % -42%ADR +14%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.