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wist's team

9

76 kills · 5 players

de_mirage · 33 min

22 rounds · 2026-06-02

North America 5V5 Queue

Winner · BULLETHELL's team

13

81 kills · 5 players

Top fragger

cypress

24 kills

Top impact

wist

112 ADR

Util damage

Big_bL1cky

183 HP

Weak spots this match

vs lifetime baseline
  • YuKiio

    ADR 26 (avg 85)

    -69%
  • YuKiio

    K/D 0.50 (avg 1.13)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wist's team

3 · 6

cypress

L104

24/15/2 · 2293 dmg

ADR

104

HS%

58

K/D

1.60

Multi 3AWP 3Pistol 3

wist

L103

19/16/7 · 2472 dmg

ADR

112

HS%

47

K/D

1.19

Entry 5/0Multi 2Util 4AWP 4Pistol 9

balenci

L102

16/17/4 · 1988 dmg

ADR

90

HS%

50

K/D

0.94

Entry 2/0Multi 1Util 17AWP 2Pistol 6

dake_

L10

9/17/6 · 1027 dmg

ADR

47

HS%

89

K/D

0.53

Util 80AWP 1Pistol 1

YuKiio

L10

8/16/1 · 569 dmg

ADR

26

HS%

62

K/D

0.50

Util 21
ADR -69%K/D -56%HS % +15%

BULLETHELL's team

9 · 4

BULLETHELL

L105

21/16/3 · 2126 dmg

ADR

97

HS%

52

K/D

1.31

Entry 7/0Multi 1Util 37Pistol 2

dantemoren

L102

20/15/6 · 2203 dmg

ADR

100

HS%

40

K/D

1.33

Entry 3/0Util 114AWP 9Pistol 3

Big_bL1cky

L103

16/15/7 · 1762 dmg

ADR

80

HS%

44

K/D

1.07

Entry 3/0Util 183AWP 1Pistol 3

keepflocking

L101

15/16/7 · 1789 dmg

ADR

81

HS%

33

K/D

0.94

Entry 2/0Multi 1Util 101Pistol 2

raw

2

9/14/3 · 761 dmg

ADR

35

HS%

44

K/D

0.64

Util 83

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.