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Winner · BROFOneTIK's team

13

88 kills · 5 players

de_dust2 · 48 min

24 rounds · 2026-06-02

Europe 5v5 Queue

RUF_a7's team

11

75 kills · 5 players

Top fragger

BROFOneTIK

28 kills

Top impact

BROFOneTIK

115 ADR

Util damage

RUF_a7

213 HP

Weak spots this match

vs lifetime baseline
  • m33ow

    HS % 8% (avg 36%)

    -78%
  • m33ow

    ADR 59 (avg 74)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BROFOneTIK's team

8 · 5

BROFOneTIK

L109

28/17/7 · 2750 dmg

ADR

115

HS%

54

K/D

1.65

Entry 5/0Multi 3Util 20AWP 3Pistol 4

retzak

L101

21/18/5 · 2150 dmg

ADR

90

HS%

48

K/D

1.17

Entry 5/0Util 28AWP 1Pistol 4

hronaje

L101

15/15/8 · 1838 dmg

ADR

77

HS%

40

K/D

1.00

Entry 2/0Util 71Pistol 1
HS % -15%K/D -14%

Son1x_666

L81

12/18/6 · 1496 dmg

ADR

62

HS%

58

K/D

0.67

Entry 3/0Util 70AWP 1Pistol 1

m33ow

L71

12/15/6 · 1409 dmg

ADR

59

HS%

8

K/D

0.80

Util 26Pistol 2
HS % -78%ADR -20%

RUF_a7's team

4 · 7

VPERO666

L103

18/19/7 · 2142 dmg

ADR

89

HS%

33

K/D

0.95

Entry 1/0Multi 1Util 95AWP 5Pistol 2

A55QUAKEEE

L10

17/19/6 · 1779 dmg

ADR

74

HS%

53

K/D

0.89

Entry 5/0Util 109AWP 3Pistol 3

A1ter_EGO

L93

17/16/1 · 1570 dmg

ADR

65

HS%

47

K/D

1.06

Util 18Pistol 3

kyosuka76

L104

16/18/7 · 2054 dmg

ADR

86

HS%

38

K/D

0.89

Entry 3/0Multi 1Util 183AWP 2Pistol 1

RUF_a7

L81

7/17/6 · 1158 dmg

ADR

48

HS%

71

K/D

0.41

Util 213

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.