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yoshaa5's team

11

84 kills · 5 players

de_ancient · 38 min

24 rounds · 2026-04-09

Europe 5v5 Queue

Winner · _GURU_'s team

13

82 kills · 5 players

Top fragger

wizarder10

26 kills

Top impact

wizarder10

101 ADR

Util damage

wizarder10

239 HP

Weak spots this match

vs lifetime baseline
  • D1spleX1aOo

    K/D 1.00 (avg 1.20)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yoshaa5's team

7 · 4

yoshaa5

L73

19/16/6 · 1919 dmg

ADR

80

HS%

26

K/D

1.19

Entry 1/0Multi 2Util 157Pistol 1

s1lent0911

L62

18/16/9 · 1944 dmg

ADR

81

HS%

67

K/D

1.12

Entry 3/0Multi 2Util 59AWP 2Pistol 4

TheRealPuma

L73

17/19/10 · 1886 dmg

ADR

79

HS%

53

K/D

0.89

Entry 6/0Multi 1Util 46Pistol 3
K/D -11%ADR -10%HS % +26%

SRT-Bdx

L62

17/16/5 · 1887 dmg

ADR

79

HS%

24

K/D

1.06

Entry 3/0Multi 1Util 23AWP 1Pistol 6

ulmetross

L61

13/15/6 · 1498 dmg

ADR

62

HS%

38

K/D

0.87

Entry 2/0Multi 1Util 156Pistol 2

_GURU_'s team

5 · 8

wizarder10

L75

26/15/2 · 2411 dmg

ADR

101

HS%

65

K/D

1.73

Entry 3/0Multi 3Util 239Pistol 1

_GURU_

L63

17/17/3 · 1593 dmg

ADR

66

HS%

12

K/D

1.00

Entry 4/0Multi 2Util 82Pistol 1

black_sega

L52

16/19/9 · 2332 dmg

ADR

97

HS%

56

K/D

0.84

Entry 2/0Util 92Pistol 4
K/D -10%HS % +44%ADR +18%

D1spleX1aOo

L73

15/15/4 · 1878 dmg

ADR

78

HS%

47

K/D

1.00

Util 44AWP 2
K/D -17%

Squared_G

L6

8/18/13 · 1340 dmg

ADR

56

HS%

75

K/D

0.44

Util 91Pistol 2

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.