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okaraagacli's team

0

56 kills · 5 players

de_dust2 · 31 min

1 rounds · 2025-10-21

Europe 5v5 Queue

Winner · koor-'s team

1

77 kills · 5 players

Top fragger

Rip001

21 kills

Top impact

Rip001

108 ADR

Util damage

becadu

130 HP

Weak spots this match

vs lifetime baseline
  • Teoman00

    K/D 0.56 (avg 1.09)

    -49%
  • Teoman00

    ADR 51 (avg 87)

    -41%
  • Teoman00

    HS % 33% (avg 41%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

okaraagacli's team

6 · 0

okaraagacli

L94

18/15/5 · 1996 dmg

ADR

105

HS%

67

K/D

1.20

Entry 2/0Multi 2AWP 2Pistol 5

becadu

L61

13/14/2 · 1174 dmg

ADR

62

HS%

46

K/D

0.93

Entry 2/0Util 130Pistol 2

Teoman00

L8

9/16/5 · 976 dmg

ADR

51

HS%

33

K/D

0.56

Util 10AWP 1Pistol 1
K/D -49%ADR -41%

Alpha575757

L81

8/17/7 · 1173 dmg

ADR

62

HS%

25

K/D

0.47

Entry 1/0Util 27AWP 5

lordoffomers

L2

8/15/4 · 781 dmg

ADR

41

HS%

62

K/D

0.53

Entry 1/0Util 3Pistol 1

koor-'s team

6 · 7

Rip001

L74

21/11/5 · 2057 dmg

ADR

108

HS%

29

K/D

1.91

Entry 7/0Multi 3Util 73AWP 9Pistol 1

koor-

L83

16/9/4 · 1796 dmg

ADR

95

HS%

56

K/D

1.78

Entry 2/0Multi 2Util 64AWP 1Pistol 4

I-achilles-I

L101

15/11/8 · 1969 dmg

ADR

104

HS%

60

K/D

1.36

Entry 2/0Util 30AWP 2Pistol 1

PyroxB

L44

14/13/4 · 1284 dmg

ADR

68

HS%

36

K/D

1.08

Entry 2/0Multi 2Util 64Pistol 1

BOAGRIUS-

L91

11/12/3 · 1184 dmg

ADR

62

HS%

64

K/D

0.92

Util 6Pistol 1

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.