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Winner · frolis1's team

13

81 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-06-01

Europe 5v5 Queue

wizarked's team

11

86 kills · 5 players

Top fragger

koLobr1n

26 kills

Top impact

koLobr1n

118 ADR

Util damage

wizarked

235 HP

Weak spots this match

vs lifetime baseline
  • gleb1313

    HS % 33% (avg 45%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

frolis1's team

7 · 6

koLobr1n

L104

26/18/7 · 2825 dmg

ADR

118

HS%

19

K/D

1.44

Entry 3/0Multi 3Util 40AWP 18Pistol 1

s3nOFFi

L103

18/16/3 · 2010 dmg

ADR

84

HS%

67

K/D

1.12

Entry 3/0Util 105AWP 3Pistol 2

frolis1

L103

14/16/3 · 1424 dmg

ADR

59

HS%

64

K/D

0.88

Entry 1/0Multi 2Util 50AWP 3Pistol 7

darom1

L72

14/16/2 · 1121 dmg

ADR

47

HS%

43

K/D

0.88

AWP 1Pistol 1

monado_

L61

9/22/4 · 1273 dmg

ADR

53

HS%

56

K/D

0.41

Entry 4/0Multi 1AWP 1Pistol 1

wizarked's team

5 · 6

wizarked

L101

20/13/5 · 1818 dmg

ADR

76

HS%

30

K/D

1.54

Entry 4/0Multi 1Util 235AWP 2Pistol 2

DIRTY_PETYA

L103

20/19/5 · 2240 dmg

ADR

93

HS%

55

K/D

1.05

Entry 4/0Multi 3AWP 11Pistol 5

KIRYA_GRIME

L93

17/17/6 · 1713 dmg

ADR

71

HS%

65

K/D

1.00

Entry 2/0Multi 1Util 94AWP 3Pistol 2

gleb1313

L82

15/16/8 · 2089 dmg

ADR

87

HS%

33

K/D

0.94

Util 116AWP 1Pistol 3
HS % -27%K/D -12%ADR +31%

yebock

2

14/18/5 · 1405 dmg

ADR

59

HS%

50

K/D

0.78

Entry 3/0Util 8Pistol 7

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.