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Winner · uczx666's team

13

90 kills · 5 players

de_mirage · 41 min

24 rounds · 2025-11-05

Europe 5v5 Queue

Frokitos's team

11

86 kills · 5 players

Top fragger

popsmoke01

24 kills

Top impact

qwizes

105 ADR

Util damage

popsmoke01

213 HP

Weak spots this match

vs lifetime baseline
  • Marki1s

    K/D 0.50 (avg 0.91)

    -45%
  • Marki1s

    ADR 55 (avg 78)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

uczx666's team

5 · 8

popsmoke01

L64

24/15/6 · 2333 dmg

ADR

97

HS%

42

K/D

1.60

Entry 2/0Multi 1Util 213Pistol 1

uczx666

L65

22/16/9 · 2465 dmg

ADR

103

HS%

41

K/D

1.38

Entry 2/0Multi 2Util 193Pistol 5

Shok_kontent

L62

20/17/4 · 2093 dmg

ADR

87

HS%

45

K/D

1.18

Entry 5/0Multi 3Util 53AWP 4Pistol 3

njamaren

L6

14/18/8 · 1338 dmg

ADR

56

HS%

29

K/D

0.78

Entry 2/0Util 77Pistol 4

Marki1s

L62

10/20/10 · 1322 dmg

ADR

55

HS%

80

K/D

0.50

Entry 2/0Multi 1Util 16Pistol 6
K/D -45%ADR -30%HS % +95%

Frokitos's team

7 · 4

qwizes

L64

24/20/6 · 2520 dmg

ADR

105

HS%

46

K/D

1.20

Entry 4/0Multi 2Util 8AWP 1Pistol 7

Frokitos

L83

22/17/4 · 2319 dmg

ADR

97

HS%

36

K/D

1.29

Entry 1/0Multi 4Util 138Pistol 3

Radquattro

L21

16/16/7 · 1579 dmg

ADR

66

HS%

50

K/D

1.00

Entry 1/0Multi 2Pistol 1

-unSecond

L62

13/20/5 · 1637 dmg

ADR

68

HS%

23

K/D

0.65

Entry 2/0Util 13AWP 2Pistol 1

enzity

L61

11/19/3 · 1269 dmg

ADR

53

HS%

55

K/D

0.58

Entry 3/0Util 39Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.