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Ganjah--'s team

4

47 kills · 5 players

de_inferno · 29 min

17 rounds · 2026-06-06

Europe 5v5 Queue

Winner · Hof's team

13

73 kills · 5 players

Top fragger

Sp1ke0n3

22 kills

Top impact

Sp1ke0n3

114 ADR

Util damage

Hof

265 HP

Weak spots this match

vs lifetime baseline
  • Ganjah--

    K/D 0.47 (avg 1.14)

    -59%
  • maduroooo

    K/D 0.71 (avg 1.08)

    -34%
  • Ganjah--

    ADR 60 (avg 84)

    -29%
  • maduroooo

    ADR 62 (avg 83)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ganjah--'s team

3 · 1

UltraVenom

L102

14/15/1 · 1712 dmg

ADR

101

HS%

79

K/D

0.93

Entry 4/0Multi 1Util 98Pistol 11

maduroooo

L101

10/14/2 · 1061 dmg

ADR

62

HS%

90

K/D

0.71

Entry 1/0Multi 2Util 115Pistol 3
K/D -34%ADR -25%HS % +76%

r31tsu

L10

8/13/1 · 1034 dmg

ADR

61

HS%

50

K/D

0.62

Multi 1Util 29

cyxxii

L101

8/16/5 · 1095 dmg

ADR

64

HS%

88

K/D

0.50

Entry 2/0Multi 1Pistol 5

Ganjah--

L10

7/15/3 · 1017 dmg

ADR

60

HS%

57

K/D

0.47

Multi 1
K/D -59%ADR -29%

Hof's team

9 · 4

Sp1ke0n3

L103

22/11/3 · 1942 dmg

ADR

114

HS%

73

K/D

2.00

Entry 2/0Multi 2Util 19Pistol 2

steef

L105

19/5/4 · 1915 dmg

ADR

113

HS%

42

K/D

3.80

Entry 2/0Multi 2Util 202AWP 3Pistol 7

Ind0ugh

L103

14/10/3 · 1326 dmg

ADR

78

HS%

14

K/D

1.40

Entry 3/0Multi 2Util 129AWP 8

URiMM-

L101

10/9/6 · 1063 dmg

ADR

63

HS%

60

K/D

1.11

Entry 1/0Util 123Pistol 1

Hof

L101

8/12/11 · 1313 dmg

ADR

77

HS%

12

K/D

0.67

Entry 2/0Util 265AWP 2

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.