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AnstepAnd's team

9

70 kills · 5 players

de_dust2 · 39 min

22 rounds · 2026-05-31

Europe 5v5 Queue

Winner · ocean's team

13

79 kills · 5 players

Top fragger

kleonovv

22 kills

Top impact

ocean

100 ADR

Util damage

ocean

204 HP

Weak spots this match

vs lifetime baseline
  • mit9

    K/D 0.56 (avg 1.41)

    -60%
  • mit9

    ADR 45 (avg 95)

    -53%
  • mit9

    HS % 33% (avg 43%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AnstepAnd's team

6 · 3

DOC_51

L103

19/16/4 · 1980 dmg

ADR

90

HS%

47

K/D

1.19

Entry 2/0Multi 2Util 70AWP 6Pistol 1

l0N

L101

15/16/5 · 1745 dmg

ADR

79

HS%

67

K/D

0.94

Entry 2/0Util 34Pistol 3

AnstepAnd

L93

14/15/5 · 1862 dmg

ADR

85

HS%

21

K/D

0.93

Multi 1Util 69AWP 9

-sskewu-

L101

13/16/3 · 1559 dmg

ADR

71

HS%

69

K/D

0.81

Entry 1/0Util 84AWP 1Pistol 3

mit9

L101

9/16/2 · 981 dmg

ADR

45

HS%

33

K/D

0.56

Entry 5/0Util 15
K/D -60%ADR -53%

ocean's team

6 · 7

kleonovv

L105

22/14/5 · 2048 dmg

ADR

93

HS%

59

K/D

1.57

Entry 3/0Multi 2Util 194AWP 2Pistol 7

ocean

L104

19/14/6 · 2203 dmg

ADR

100

HS%

63

K/D

1.36

Entry 3/0Multi 1Util 204Pistol 2

tnkkqq

L103

15/13/5 · 1775 dmg

ADR

81

HS%

60

K/D

1.15

Entry 3/0Multi 2Util 98AWP 2Pistol 7

whysosad

L91

13/12/3 · 1527 dmg

ADR

69

HS%

62

K/D

1.08

Entry 2/0Multi 1Util 25AWP 3Pistol 3

ceoanorexia

L10

10/17/6 · 1277 dmg

ADR

58

HS%

90

K/D

0.59

Entry 1/0Util 53Pistol 4

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.