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Winner · yse-'s team

13

82 kills · 5 players

de_mirage · 33 min

21 rounds · 2026-04-29

South America 5V5 Queue

oargamymmij's team

8

71 kills · 5 players

Top fragger

-_-Marin

27 kills

Top impact

-_-Marin

132 ADR

Util damage

vita1

229 HP

Weak spots this match

vs lifetime baseline
  • Fox75hz

    HS % 22% (avg 44%)

    -50%
  • Fox75hz

    K/D 0.60 (avg 0.85)

    -29%
  • Fox75hz

    ADR 56 (avg 70)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yse-'s team

7 · 6

-_-Marin

L104

27/11/9 · 2766 dmg

ADR

132

HS%

63

K/D

2.45

Entry 4/0Multi 4Util 121Pistol 6

yse-

L86

26/15/9 · 2393 dmg

ADR

114

HS%

58

K/D

1.73

Entry 4/0Multi 5Util 128Pistol 6

smokezera-

2

12/16/2 · 1179 dmg

ADR

56

HS%

67

K/D

0.75

Util 77

Fox75hz

1

9/15/4 · 1170 dmg

ADR

56

HS%

22

K/D

0.60

Util 81Pistol 1
HS % -50%K/D -29%

128374928037

L7

8/14/8 · 1063 dmg

ADR

51

HS%

38

K/D

0.57

Util 43

oargamymmij's team

5 · 3

akiraa-

L102

18/17/6 · 1813 dmg

ADR

86

HS%

56

K/D

1.06

Entry 6/0Multi 3Util 25AWP 2Pistol 5
K/D -12%HS % +22%

vita1

L91

14/17/6 · 1906 dmg

ADR

91

HS%

50

K/D

0.82

Entry 4/0Multi 1Util 229Pistol 4

Victormds15

3

14/17/1 · 1470 dmg

ADR

70

HS%

64

K/D

0.82

Entry 1/0Multi 1Util 47Pistol 6

oargamymmij

L8

13/15/6 · 1301 dmg

ADR

62

HS%

54

K/D

0.87

Util 96Pistol 8

Alvez1n

L82

12/16/4 · 1469 dmg

ADR

70

HS%

50

K/D

0.75

Entry 2/0Util 25Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.