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Feebrez's team

10

76 kills · 5 players

de_mirage · 40 min

23 rounds · 2026-05-22

Europe 5v5 Queue

Winner · Nhypex's team

13

85 kills · 5 players

Top fragger

artaN-

24 kills

Top impact

artaN-

122 ADR

Util damage

magico

149 HP

Weak spots this match

vs lifetime baseline
  • magico

    ADR 61 (avg 89)

    -32%
  • magico

    K/D 0.92 (avg 1.29)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Feebrez's team

6 · 4

Feebrez

L103

18/19/1 · 1625 dmg

ADR

71

HS%

44

K/D

0.95

Entry 3/0Multi 3Pistol 4

jasnrow

L92

16/16/8 · 1964 dmg

ADR

85

HS%

75

K/D

1.00

Entry 3/0Multi 1Util 86AWP 1Pistol 5

lefreksuko

L83

16/16/4 · 1835 dmg

ADR

80

HS%

62

K/D

1.00

Multi 2Pistol 3

madrigal75

L91

13/16/8 · 1528 dmg

ADR

66

HS%

23

K/D

0.81

Entry 2/0Util 107AWP 3Pistol 3

FlureN5

L71

13/18/5 · 1486 dmg

ADR

65

HS%

23

K/D

0.72

Multi 1Util 74AWP 3Pistol 3

Nhypex's team

6 · 7

artaN-

L93

24/15/6 · 2815 dmg

ADR

122

HS%

46

K/D

1.60

Entry 4/0Multi 4Util 88Pistol 8
ADR +65%K/D +62%

J1mYNeUtr0n

L105

20/16/4 · 2109 dmg

ADR

92

HS%

40

K/D

1.25

Entry 5/0Multi 4Util 70AWP 9Pistol 2

vasivi

L82

16/19/3 · 2003 dmg

ADR

87

HS%

75

K/D

0.84

Entry 4/0Util 61Pistol 2

Nhypex

L91

14/14/2 · 1152 dmg

ADR

50

HS%

43

K/D

1.00

Entry 2/0Util 108AWP 2Pistol 1

magico

L82

11/12/5 · 1396 dmg

ADR

61

HS%

73

K/D

0.92

Util 149
ADR -32%K/D -29%HS % +70%

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.