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Calyx's team

4

52 kills · 5 players

de_mirage · 25 min

17 rounds · 2026-05-30

Europe 5v5 Queue

Winner · rifler's team

13

75 kills · 5 players

Top fragger

eternalhorny

18 kills

Top impact

eternalhorny

133 ADR

Util damage

eternalhorny

152 HP

Weak spots this match

vs lifetime baseline
  • clockzi

    HS % 41% (avg 57%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Calyx's team

4 · 0

Calyx

L101

14/15/5 · 1817 dmg

ADR

107

HS%

57

K/D

0.93

Multi 1Util 36AWP 1Pistol 2

belali----

L101

12/15/4 · 1414 dmg

ADR

83

HS%

50

K/D

0.80

Multi 1Util 66

romanovici

L101

9/15/1 · 1096 dmg

ADR

65

HS%

44

K/D

0.60

Entry 3/0Util 40AWP 5Pistol 1

Banana_dance

L10

9/16/4 · 913 dmg

ADR

54

HS%

89

K/D

0.56

Util 98Pistol 4

vadyos-

L101

8/14/3 · 805 dmg

ADR

47

HS%

75

K/D

0.57

Entry 1/0Multi 1Util 38Pistol 1

rifler's team

8 · 5

eternalhorny

L105

18/11/10 · 2259 dmg

ADR

133

HS%

67

K/D

1.64

Entry 5/0Multi 3Util 152Pistol 5
ADR +60%K/D +45%

clockzi

L103

17/11/7 · 1617 dmg

ADR

95

HS%

41

K/D

1.55

Entry 3/0Multi 1Util 47Pistol 1
HS % -28%K/D +32%ADR +12%

gRcs

L102

16/12/9 · 1556 dmg

ADR

92

HS%

56

K/D

1.33

Entry 1/0Multi 1Util 112AWP 1Pistol 4
K/D +17%HS % +17%

rifler

L101

12/7/4 · 1163 dmg

ADR

68

HS%

67

K/D

1.71

Entry 2/0Util 14AWP 2Pistol 2

0b535510n

L102

12/11/7 · 1071 dmg

ADR

63

HS%

50

K/D

1.09

Entry 2/0Multi 1Util 28AWP 4Pistol 1

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.