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Winner · DevilTezo's team

16

107 kills · 5 players

de_nuke · 46 min

30 rounds · 2026-05-31

Europe 5v5 Queue

viIIa1n's team

14

105 kills · 5 players

Top fragger

phnz

27 kills

Top impact

DevilTezo

102 ADR

Util damage

viIIa1n

220 HP

Weak spots this match

vs lifetime baseline
  • kofferikkje

    ADR 46 (avg 76)

    -40%
  • kofferikkje

    K/D 0.60 (avg 0.95)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DevilTezo's team

3 · 9 · OT 4

DevilTezo

L105

26/23/10 · 3069 dmg

ADR

102

HS%

50

K/D

1.13

Entry 2/0Multi 2Util 32Pistol 4

fEediii

L103

24/20/7 · 2825 dmg

ADR

94

HS%

46

K/D

1.20

Entry 4/0Multi 3Util 137Pistol 1

Rasco

L84

24/21/2 · 2104 dmg

ADR

70

HS%

29

K/D

1.14

Entry 3/0Multi 3Util 97AWP 8Pistol 1

ZGRYWUSPL

L103

20/19/3 · 2168 dmg

ADR

72

HS%

40

K/D

1.05

Entry 4/0Multi 1Util 13AWP 2Pistol 2

Goshuuuuu

L101

13/22/2 · 1399 dmg

ADR

47

HS%

62

K/D

0.59

Entry 3/0Util 114Pistol 3

viIIa1n's team

9 · 3 · OT 2

phnz

L103

27/20/5 · 2966 dmg

ADR

99

HS%

37

K/D

1.35

Entry 6/0Multi 1Util 91AWP 12Pistol 4

ChuckBass

L104

24/22/7 · 2547 dmg

ADR

85

HS%

29

K/D

1.09

Entry 5/0Multi 2Util 199Pistol 1

telefontrond

L102

23/24/5 · 2604 dmg

ADR

87

HS%

52

K/D

0.96

Entry 1/0Multi 1Util 212Pistol 4

viIIa1n

L102

19/21/5 · 2051 dmg

ADR

68

HS%

37

K/D

0.90

Entry 1/0Multi 1Util 220Pistol 2

kofferikkje

L103

12/20/6 · 1385 dmg

ADR

46

HS%

67

K/D

0.60

Entry 1/0Multi 2Util 78Pistol 3
ADR -40%K/D -37%HS % +31%

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.