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Winner · encsade's team

13

88 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-06-01

Europe 5v5 Queue

TimuTay's team

9

79 kills · 5 players

Top fragger

sosalDAAa

28 kills

Top impact

sosalDAAa

134 ADR

Util damage

nothing17th

373 HP

Weak spots this match

vs lifetime baseline
  • cudera

    K/D 0.65 (avg 1.14)

    -43%
  • nothing17th

    HS % 30% (avg 44%)

    -32%
  • cudera

    HS % 38% (avg 49%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

encsade's team

6 · 7

sosalDAAa

L107

28/15/2 · 2937 dmg

ADR

134

HS%

39

K/D

1.87

Entry 6/0Multi 4Util 42AWP 9Pistol 6

nothing17th

L101

27/16/9 · 2351 dmg

ADR

107

HS%

30

K/D

1.69

Entry 1/0Multi 2Util 373Pistol 4
HS % -32%K/D +58%ADR +30%

weakestt-

L103

16/14/6 · 1745 dmg

ADR

79

HS%

44

K/D

1.14

Entry 3/0Multi 1Util 89AWP 3Pistol 3

encsade

L92

10/14/5 · 1254 dmg

ADR

57

HS%

40

K/D

0.71

Entry 2/0Multi 1Util 45Pistol 1

Ayodripfazer

L10

7/20/7 · 1274 dmg

ADR

58

HS%

71

K/D

0.35

Entry 1/0Util 42Pistol 3

TimuTay's team

6 · 3

TimuTay

L103

23/15/4 · 2218 dmg

ADR

101

HS%

43

K/D

1.53

Multi 2Util 94Pistol 4

hooSan

L103

18/17/2 · 1768 dmg

ADR

80

HS%

39

K/D

1.06

Entry 3/0Multi 1Util 169AWP 7Pistol 4

trixz

L101

16/17/6 · 1857 dmg

ADR

84

HS%

44

K/D

0.94

Entry 1/0Multi 1Util 67AWP 5Pistol 7

cudera

L101

13/20/9 · 1671 dmg

ADR

76

HS%

38

K/D

0.65

Entry 2/0Util 57
K/D -43%HS % -22%

-not4u

L101

9/19/7 · 1198 dmg

ADR

55

HS%

67

K/D

0.47

Entry 3/0Util 33Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.