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FAKE_Itasha's team

6

52 kills · 5 players

de_dust2 · 34 min

19 rounds · 2026-05-13

Europe 5v5 Queue

Winner · Goodlik3's team

13

79 kills · 5 players

Top fragger

Ciasny60hz

24 kills

Top impact

Ciasny60hz

148 ADR

Util damage

pzyclone--

390 HP

Weak spots this match

vs lifetime baseline
  • gh0strider38

    K/D 0.47 (avg 1.13)

    -58%
  • gh0strider38

    ADR 48 (avg 81)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FAKE_Itasha's team

4 · 2

pzyclone--

L72

18/17/4 · 1904 dmg

ADR

100

HS%

17

K/D

1.06

Entry 3/0Multi 1Util 390AWP 6Pistol 3

Skyrtz7

L61

11/17/7 · 1465 dmg

ADR

77

HS%

45

K/D

0.65

Entry 2/0Multi 1Pistol 3

Sicora

L82

10/15/5 · 1420 dmg

ADR

75

HS%

20

K/D

0.67

Entry 2/0Multi 1Util 44

gh0strider38

L7

8/17/2 · 907 dmg

ADR

48

HS%

88

K/D

0.47

Entry 3/0Util 16Pistol 5
K/D -58%ADR -41%HS % +73%

FAKE_Itasha

L71

5/16/1 · 646 dmg

ADR

34

HS%

60

K/D

0.31

Entry 2/0Util 35

Goodlik3's team

8 · 5

Ciasny60hz

5

24/8/10 · 2819 dmg

ADR

148

HS%

50

K/D

3.00

Entry 1/0Multi 3Util 253Pistol 2

Solanum

2

18/10/1 · 1544 dmg

ADR

81

HS%

33

K/D

1.80

Entry 1/0Multi 1Util 66AWP 1Pistol 1

UTHR33D

L63

16/11/3 · 1531 dmg

ADR

81

HS%

25

K/D

1.45

Entry 3/0Multi 2Util 70AWP 6Pistol 2

Goodlik3

L73

14/9/4 · 1457 dmg

ADR

77

HS%

36

K/D

1.56

Entry 2/0Util 160AWP 2Pistol 3

d0nY1

L7

7/14/3 · 988 dmg

ADR

52

HS%

71

K/D

0.50

Util 22Pistol 4

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.