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Winner · Puffius's team

13

79 kills · 5 players

de_anubis · 30 min

18 rounds · 2026-05-23

Europe 5v5 Queue

-denVerius's team

5

52 kills · 5 players

Top fragger

Szwinc

21 kills

Top impact

Szwinc

122 ADR

Util damage

Obuuuunga

182 HP

Weak spots this match

vs lifetime baseline
  • Camelko

    K/D 0.25 (avg 1.05)

    -76%
  • Camelko

    ADR 28 (avg 79)

    -65%
  • POVERRR1

    HS % 44% (avg 56%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Puffius's team

7 · 6

Szwinc

L105

21/8/4 · 2204 dmg

ADR

122

HS%

57

K/D

2.62

Entry 1/0Multi 3Util 140AWP 1Pistol 5
K/D +128%ADR +45%

Puffius

L103

17/13/2 · 1760 dmg

ADR

98

HS%

29

K/D

1.31

Entry 3/0Multi 2Pistol 2

Obuuuunga

L91

17/10/3 · 1743 dmg

ADR

97

HS%

47

K/D

1.70

Entry 1/0Util 182Pistol 2

POVERRR1

L102

16/9/3 · 1572 dmg

ADR

87

HS%

44

K/D

1.78

Entry 5/0Util 84AWP 1Pistol 4
HS % -21%K/D +52%

AnKosthetic

L92

8/14/7 · 1170 dmg

ADR

65

HS%

12

K/D

0.57

Multi 1Util 28

-denVerius's team

5 · 0

esky

L102

19/16/1 · 1774 dmg

ADR

99

HS%

63

K/D

1.19

Entry 3/0Util 36AWP 1Pistol 4

Antcete_

L10

12/15/5 · 1471 dmg

ADR

82

HS%

42

K/D

0.80

Entry 3/0Util 50AWP 6Pistol 3

Tondash

L72

9/15/2 · 1133 dmg

ADR

63

HS%

67

K/D

0.60

Entry 2/0Pistol 1

-denVerius

L91

8/17/6 · 1389 dmg

ADR

77

HS%

50

K/D

0.47

Util 81Pistol 2

Camelko

L9

4/16/1 · 503 dmg

ADR

28

HS%

50

K/D

0.25

Util 57AWP 1Pistol 1
K/D -76%ADR -65%HS % +11%

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.