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LisuuuuW's team

6

60 kills · 5 players

de_mirage · 29 min

19 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Sk0rl's team

13

81 kills · 5 players

Top fragger

SaiyaNN-

28 kills

Top impact

SaiyaNN-

149 ADR

Util damage

SaiyaNN-

183 HP

Weak spots this match

vs lifetime baseline
  • LisuuuuW

    K/D 0.81 (avg 1.20)

    -32%
  • LisuuuuW

    ADR 68 (avg 88)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LisuuuuW's team

5 · 1

Galardo

L83

19/14/1 · 2033 dmg

ADR

107

HS%

58

K/D

1.36

Entry 3/0Multi 3AWP 3Pistol 4

IndraZoldyck

L8

13/18/5 · 1611 dmg

ADR

85

HS%

23

K/D

0.72

Entry 1/0Util 1Pistol 1

LisuuuuW

L91

13/16/1 · 1289 dmg

ADR

68

HS%

69

K/D

0.81

Entry 1/0Multi 1Util 16Pistol 2
K/D -32%ADR -23%HS % +19%

YukseL

L81

8/18/2 · 866 dmg

ADR

46

HS%

62

K/D

0.44

Entry 1/0AWP 1

HAKERBONZO00

L71

7/15/1 · 838 dmg

ADR

44

HS%

43

K/D

0.47

Entry 1/0Util 42Pistol 1

Sk0rl's team

7 · 6

SaiyaNN-

L93

28/11/7 · 2824 dmg

ADR

149

HS%

29

K/D

2.55

Entry 3/0Multi 4Util 183AWP 15Pistol 9

stillmatic_

L84

19/14/2 · 1745 dmg

ADR

92

HS%

42

K/D

1.36

Entry 5/0Multi 2Util 26Pistol 1

Sk0rl

L72

14/11/4 · 1449 dmg

ADR

76

HS%

64

K/D

1.27

Entry 3/0Util 88Pistol 2

elioggs

L82

11/10/3 · 1126 dmg

ADR

59

HS%

55

K/D

1.10

Entry 1/0Util 163

_Napasiony_

L82

9/14/8 · 1292 dmg

ADR

68

HS%

67

K/D

0.64

Pistol 2

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.