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chikatilo_a's team

0

54 kills · 5 players

de_mirage · 36 min

1 rounds · 2024-10-01

COMPETITIVE 5v5

Winner · Tenses2k's team

1

72 kills · 5 players

Top fragger

YUROKfix

24 kills

Top impact

YUROKfix

110 ADR

Util damage

SamaIy

307 HP

Weak spots this match

vs lifetime baseline
  • LalkiVi

    HS % 38% (avg 49%)

    -22%
  • SamaIy

    K/D 0.87 (avg 1.11)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chikatilo_a's team

2 · 4

SamaIy

L102

13/15/2 · 1374 dmg

ADR

72

HS%

46

K/D

0.87

Entry 3/0Multi 2Util 307Pistol 1
K/D -22%HS % -13%

ctalih228

L92

12/14/7 · 1745 dmg

ADR

92

HS%

83

K/D

0.86

Entry 2/0Multi 2Util 130Pistol 3

M1gob

L71

11/14/2 · 1080 dmg

ADR

57

HS%

18

K/D

0.79

Multi 1Util 4AWP 3Pistol 2

chikatilo_a

L81

9/13/3 · 1036 dmg

ADR

55

HS%

44

K/D

0.69

Entry 2/0Util 23AWP 3Pistol 3

-DEZZI

L8

9/16/5 · 1056 dmg

ADR

56

HS%

33

K/D

0.56

Entry 1/0

Tenses2k's team

10 · 3

YUROKfix

L86

24/10/4 · 2094 dmg

ADR

110

HS%

58

K/D

2.40

Entry 3/0Multi 4Util 58AWP 1Pistol 8

Tenses2k

L103

14/13/6 · 1821 dmg

ADR

96

HS%

50

K/D

1.08

Entry 1/0Pistol 2
K/D -11%HS % +32%ADR +13%

Muxaaa0

L81

14/9/4 · 1414 dmg

ADR

74

HS%

36

K/D

1.56

Entry 1/0Util 131Pistol 2

VITUS1

L102

12/14/4 · 1248 dmg

ADR

66

HS%

25

K/D

0.86

Entry 3/0Multi 1Util 93AWP 7Pistol 1

LalkiVi

L81

8/8/4 · 1213 dmg

ADR

64

HS%

38

K/D

1.00

Entry 3/0Util 146Pistol 1
HS % -22%ADR -14%

Half-by-half

First half

2 · 10

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.