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Bordowy's team

3

47 kills · 5 players

de_dust2 · 26 min

16 rounds · 2025-11-27

Europe 5v5 Queue

Winner · ockkk's team

13

74 kills · 5 players

Top fragger

aJlk0g0l1k11

19 kills

Top impact

aJlk0g0l1k11

123 ADR

Util damage

ockkk

87 HP

Weak spots this match

vs lifetime baseline
  • TheVaramyr

    K/D 0.33 (avg 1.18)

    -72%
  • TheVaramyr

    ADR 37 (avg 85)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Bordowy's team

1 · 2

eMki01

L71

12/16/5 · 1457 dmg

ADR

91

HS%

67

K/D

0.75

Entry 3/0Multi 2Util 13AWP 2Pistol 3

Musashi666

L7

12/14/1 · 978 dmg

ADR

61

HS%

75

K/D

0.86

Multi 1Pistol 5

GoodDog_

L61

11/14/3 · 1313 dmg

ADR

82

HS%

55

K/D

0.79

Entry 1/0Multi 1Util 68Pistol 2

Bordowy

L7

7/15/2 · 775 dmg

ADR

48

HS%

29

K/D

0.47

Entry 3/0Multi 1Util 28AWP 3

TheVaramyr

L71

5/15/2 · 596 dmg

ADR

37

HS%

100

K/D

0.33

Pistol 3
K/D -72%ADR -56%HS % +100%

ockkk's team

11 · 2

aJlk0g0l1k11

L83

19/13/3 · 1967 dmg

ADR

123

HS%

68

K/D

1.46

Entry 2/0Multi 3Util 7AWP 3Pistol 1

ockkk

L64

19/8/5 · 1868 dmg

ADR

117

HS%

21

K/D

2.38

Entry 6/0Multi 2Util 87AWP 10Pistol 1

frrstysosal

L62

14/8/1 · 1275 dmg

ADR

80

HS%

79

K/D

1.75

Multi 2Util 29Pistol 6

PiggiCZ

L62

13/8/3 · 1358 dmg

ADR

85

HS%

62

K/D

1.62

Entry 1/0Util 20Pistol 2

kiyotake

L72

9/10/5 · 1007 dmg

ADR

63

HS%

56

K/D

0.90

Multi 1Util 32Pistol 1

Half-by-half

First half

1 · 11

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.