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_-TLG-_'s team

6

64 kills · 5 players

de_anubis · 31 min

19 rounds · 2026-05-27

Europe 5v5 Queue

Winner · Huurussa's team

13

76 kills · 5 players

Top fragger

petrasinovic

21 kills

Top impact

Blanckko

95 ADR

Util damage

Huurussa

271 HP

Weak spots this match

vs lifetime baseline
  • difix666

    K/D 0.50 (avg 1.09)

    -54%
  • difix666

    ADR 65 (avg 83)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_-TLG-_'s team

4 · 2

_-TLG-_

L91

19/13/0 · 1592 dmg

ADR

84

HS%

37

K/D

1.46

Multi 1AWP 5Pistol 5

WhatAFork

L71

13/16/4 · 1388 dmg

ADR

73

HS%

54

K/D

0.81

Multi 1Util 146Pistol 2

MU51K

L81

12/14/7 · 1495 dmg

ADR

79

HS%

58

K/D

0.86

Util 234AWP 1Pistol 3

SprYCORLEONE

1

11/13/6 · 1412 dmg

ADR

74

HS%

55

K/D

0.85

Entry 2/0AWP 1Pistol 2

difix666

L82

9/18/8 · 1243 dmg

ADR

65

HS%

67

K/D

0.50

Entry 2/0Multi 1Pistol 2
K/D -54%ADR -22%HS % +37%

Huurussa's team

8 · 5

petrasinovic

L84

21/11/3 · 1575 dmg

ADR

83

HS%

43

K/D

1.91

Entry 3/0Multi 3Util 4Pistol 3

Blanckko

L81

18/13/6 · 1803 dmg

ADR

95

HS%

56

K/D

1.38

Entry 8/0Util 48Pistol 5

Julmur1

L71

14/15/4 · 1291 dmg

ADR

68

HS%

57

K/D

0.93

Entry 2/0Util 115AWP 2Pistol 4

Eskim0-

4

13/13/10 · 1786 dmg

ADR

94

HS%

62

K/D

1.00

Multi 2Util 198Pistol 1

Huurussa

L83

10/15/9 · 1691 dmg

ADR

89

HS%

40

K/D

0.67

Entry 2/0Util 271Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.