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Winner · m9cnuk's team

13

84 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-04-16

Europe 5v5 Queue

rechez's team

9

70 kills · 5 players

Top fragger

jermany_

23 kills

Top impact

jermany_

114 ADR

Util damage

amoremea

158 HP

Weak spots this match

vs lifetime baseline
  • rechez

    K/D 0.83 (avg 1.04)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

m9cnuk's team

7 · 6

chillax-

L105

20/13/3 · 1971 dmg

ADR

90

HS%

65

K/D

1.54

Entry 3/0Multi 1Util 67Pistol 4

XAPNUL_GAR1K

L102

18/14/5 · 1922 dmg

ADR

87

HS%

33

K/D

1.29

Entry 5/0Util 102Pistol 5

-Shocksileon

L104

18/14/5 · 1668 dmg

ADR

76

HS%

33

K/D

1.29

Entry 1/0Multi 1Util 46Pistol 3

m9cnuk

L102

15/14/7 · 1671 dmg

ADR

76

HS%

60

K/D

1.07

Entry 4/0Multi 1Util 55Pistol 6
HS % +36%

kensh1r0o

L10

13/16/6 · 1839 dmg

ADR

84

HS%

38

K/D

0.81

Entry 1/0Util 88AWP 3Pistol 1

rechez's team

5 · 4

jermany_

L104

23/17/6 · 2497 dmg

ADR

114

HS%

35

K/D

1.35

Entry 2/0Multi 3Util 63AWP 7Pistol 6

kyotzu

L101

15/17/5 · 1682 dmg

ADR

77

HS%

53

K/D

0.88

Entry 1/0Util 118AWP 2Pistol 2

-LaBuBu--

L104

15/18/7 · 1809 dmg

ADR

82

HS%

47

K/D

0.83

Entry 1/0Multi 1Pistol 3

rechez

L10

15/18/2 · 1487 dmg

ADR

68

HS%

60

K/D

0.83

Entry 4/0Util 36Pistol 6
K/D -20%ADR -9%HS % +33%

amoremea

L10

2/18/5 · 671 dmg

ADR

31

HS%

50

K/D

0.11

Util 158Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.