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M1ST3R_6AT0H's team

14

104 kills · 5 players

de_dust2 · 57 min

30 rounds · 2026-04-30

Europe 5v5 Queue

Winner · Rosewaal's team

16

114 kills · 5 players

Top fragger

ostaosta

40 kills

Top impact

lolkek6767

124 ADR

Util damage

ostaosta

288 HP

Weak spots this match

vs lifetime baseline
  • M1ST3R_6AT0H

    HS % 36% (avg 48%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

M1ST3R_6AT0H's team

4 · 8 · OT 2

ostaosta

L106

40/19/7 · 3482 dmg

ADR

116

HS%

55

K/D

2.11

Entry 3/0Multi 5Util 288Pistol 4

M1ST3R_6AT0H

L103

25/21/11 · 3093 dmg

ADR

103

HS%

36

K/D

1.19

Entry 3/0Multi 2Util 169AWP 5Pistol 2
HS % -25%ADR +26%K/D +9%

Estacado

L103

22/24/6 · 2552 dmg

ADR

85

HS%

32

K/D

0.92

Entry 3/0Multi 1Util 57AWP 10Pistol 5

411114

1

17/28/16 · 2340 dmg

ADR

78

HS%

41

K/D

0.61

Entry 3/0Multi 1Util 286AWP 1Pistol 1

hurache_nge

L10

0/1/0 · 0 dmg

ADR

0

HS%

0

K/D

0.00

Rosewaal's team

8 · 4 · OT 4

lolkek6767

L1010

36/21/6 · 3715 dmg

ADR

124

HS%

36

K/D

1.71

Entry 5/0Multi 4Util 174AWP 14Pistol 4

Smoukin

L103

31/25/4 · 3003 dmg

ADR

100

HS%

48

K/D

1.24

Entry 2/0Multi 1Util 101AWP 7Pistol 4

CAPCAUNPORNO

L101

20/22/7 · 2169 dmg

ADR

72

HS%

65

K/D

0.91

Entry 2/0AWP 2Pistol 4

-bashu

1

14/23/3 · 1760 dmg

ADR

59

HS%

36

K/D

0.61

Entry 3/0Util 109AWP 1

Rosewaal

L101

13/26/2 · 1457 dmg

ADR

49

HS%

54

K/D

0.50

Entry 6/0Util 31AWP 5Pistol 5

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.