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Aluurch1n's team

1

33 kills · 5 players

de_anubis · 22 min

14 rounds · 2026-05-29

Europe 5v5 Queue

Winner · depressiv3e's team

13

67 kills · 5 players

Top fragger

-f0cus1

15 kills

Top impact

anndysking

108 ADR

Util damage

anndysking

75 HP

Weak spots this match

vs lifetime baseline
  • arcane4

    K/D 0.29 (avg 1.17)

    -75%
  • arcane4

    ADR 41 (avg 85)

    -52%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Aluurch1n's team

1 · 0

Vorz-

L10

9/13/2 · 1282 dmg

ADR

92

HS%

44

K/D

0.69

Entry 2/0Multi 2Util 33AWP 2Pistol 5

s3ns3ii-

L10

8/14/4 · 1096 dmg

ADR

78

HS%

50

K/D

0.57

Entry 1/0Util 57AWP 1Pistol 2

dr1loNNN

L10

7/14/2 · 844 dmg

ADR

60

HS%

57

K/D

0.50

Util 22AWP 1Pistol 3

Aluurch1n

L101

5/12/1 · 464 dmg

ADR

33

HS%

60

K/D

0.42

Util 4Pistol 1

arcane4

L10

4/14/1 · 572 dmg

ADR

41

HS%

50

K/D

0.29

Util 39
K/D -75%ADR -52%

depressiv3e's team

11 · 2

-f0cus1

L102

15/8/2 · 1463 dmg

ADR

105

HS%

40

K/D

1.88

Entry 1/0Multi 2Util 25AWP 2Pistol 1

UpoceneDite

L105

15/6/6 · 1472 dmg

ADR

105

HS%

47

K/D

2.50

Entry 3/0Multi 2Util 6AWP 1Pistol 3
K/D +136%ADR +29%

anndysking

L9

15/5/5 · 1516 dmg

ADR

108

HS%

73

K/D

3.00

Entry 2/0Util 75Pistol 2

depressiv3e

L103

13/11/4 · 1225 dmg

ADR

88

HS%

46

K/D

1.18

Entry 4/0Multi 2Util 42Pistol 1

Ljosfyr

L93

9/3/4 · 1032 dmg

ADR

74

HS%

67

K/D

3.00

Entry 1/0Util 61AWP 3Pistol 3
K/D +170%HS % +22%

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.