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Winner · robEZ's team

13

77 kills · 5 players

de_mirage · 35 min

20 rounds · 2026-05-07

Europe 5v5 Queue

LAF--'s team

7

61 kills · 5 players

Top fragger

RIVY9

23 kills

Top impact

RIVY9

143 ADR

Util damage

forcln_btw

94 HP

Weak spots this match

vs lifetime baseline
  • LAF--

    K/D 0.62 (avg 1.26)

    -51%
  • LAF--

    ADR 57 (avg 84)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

robEZ's team

9 · 4

Avariya777

L106

21/12/5 · 2263 dmg

ADR

113

HS%

43

K/D

1.75

Entry 2/0Multi 4Util 47Pistol 1

aless5

L103

18/14/3 · 1917 dmg

ADR

96

HS%

50

K/D

1.29

Entry 2/0Multi 1Util 4Pistol 3
ADR +9%

Kichep

L103

16/11/2 · 1638 dmg

ADR

82

HS%

50

K/D

1.45

Entry 2/0Util 25Pistol 1

forcln_btw

L91

12/12/5 · 1265 dmg

ADR

63

HS%

58

K/D

1.00

Entry 1/0Util 94AWP 1Pistol 1

robEZ

L10

10/12/3 · 1057 dmg

ADR

53

HS%

40

K/D

0.83

Entry 3/0Util 37AWP 7Pistol 3

LAF--'s team

3 · 4

RIVY9

L102

23/16/4 · 2867 dmg

ADR

143

HS%

65

K/D

1.44

Entry 4/0Multi 1Util 78Pistol 6

Whiteeeeee1

L94

18/14/4 · 1900 dmg

ADR

95

HS%

56

K/D

1.29

Entry 4/0Multi 2Util 2AWP 11Pistol 4
ADR +18%K/D +15%

LAF--

L10

10/16/5 · 1134 dmg

ADR

57

HS%

50

K/D

0.62

Entry 1/0Util 37Pistol 2
K/D -51%ADR -32%

Pullapoika86

L101

7/16/3 · 889 dmg

ADR

44

HS%

71

K/D

0.44

Entry 1/0AWP 1Pistol 1

HaikubyTate

L9

3/15/1 · 389 dmg

ADR

19

HS%

33

K/D

0.20

Util 34

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.